HomeSort by relevance Sort by last modified time
    Searched defs:recomputeVisibleRegions (Results 1 - 2 of 2) sorted by null

  /frameworks/native/services/surfaceflinger/
Layer.cpp 517 void Layer::lockPageFlip(bool& recomputeVisibleRegions)
545 bool& recomputeVisibleRegions;
547 bool& recomputeVisibleRegions)
549 recomputeVisibleRegions(recomputeVisibleRegions) {
589 recomputeVisibleRegions = true;
625 Reject r(mDrawingState, currentState(), recomputeVisibleRegions);
629 recomputeVisibleRegions = true;
672 recomputeVisibleRegions = true;
SurfaceFlinger.cpp 765 bool recomputeVisibleRegions = false;
770 layer->lockPageFlip(recomputeVisibleRegions);
772 return recomputeVisibleRegions;
    [all...]

Completed in 1523 milliseconds