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Searched
defs:sSystemRegistry
(Results
1 - 4
of
4
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
BaseObject.java
26
static ObjectRegistry
sSystemRegistry
= new ObjectRegistry();
MultiTouchFilter.java
13
ContextParameters params =
sSystemRegistry
.contextParameters;
22
BaseObject.
sSystemRegistry
.inputSystem.touchUp(id,
26
BaseObject.
sSystemRegistry
.inputSystem.touchDown(id,
Game.java
67
BaseObject.
sSystemRegistry
.openGLSystem = new OpenGLSystem(null);
69
BaseObject.
sSystemRegistry
.customToastSystem = new CustomToastSystem(context);
80
BaseObject.
sSystemRegistry
.contextParameters = params;
91
BaseObject.
sSystemRegistry
.shortTermTextureLibrary = shortTermTextureLibrary;
95
BaseObject.
sSystemRegistry
.longTermTextureLibrary = longTermTextureLibrary;
98
BaseObject.
sSystemRegistry
.bufferLibrary = new BufferLibrary();
102
BaseObject.
sSystemRegistry
.soundSystem = new SoundSystem();
108
BaseObject.
sSystemRegistry
.inputSystem = input;
109
BaseObject.
sSystemRegistry
.registerForReset(input);
117
BaseObject.
sSystemRegistry
.inputGameInterface = inputInterface
[
all
...]
GameThread.java
68
CameraSystem camera = mGameRoot.
sSystemRegistry
.cameraSystem;
75
BaseObject.
sSystemRegistry
.renderSystem.swap(mRenderer, x, y);
86
mGameRoot.
sSystemRegistry
.hudSystem.setFPS((int)(1000 * mProfileFrames / mProfileTime));
105
SoundSystem sound = BaseObject.
sSystemRegistry
.soundSystem;
108
BaseObject.
sSystemRegistry
.inputSystem.releaseAllKeys();
122
BaseObject.
sSystemRegistry
.renderSystem.emptyQueues(mRenderer);
Completed in 127 milliseconds