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    Searched defs:shadelight (Results 1 - 6 of 6) sorted by null

  /external/quake/quake/src/QW/client/
r_local.h 38 int shadelight; member in struct:__anon11620
gl_rmain.c 279 float shadelight, ambientlight; variable
341 l = shadedots[verts->lightnormalindex] * shadelight;
375 l = shadedots[verts->lightnormalindex] * shadelight;
526 ambientlight = shadelight = R_LightPoint (currententity->origin);
530 ambientlight = shadelight = 24;
544 shadelight += add;
552 if (ambientlight + shadelight > 192)
553 shadelight = 192 - ambientlight;
558 ambientlight = shadelight = 8;
563 ambientlight = shadelight = 256
711 int ambientlight, shadelight; local
    [all...]
  /external/quake/quake/src/WinQuake/
r_local.h 37 int shadelight; member in struct:__anon12020
gl_rmain.cpp 306 float shadelight, ambientlight; variable
386 l = shadedots[verts->lightnormalindex] * shadelight;
416 l = shadedots[verts->lightnormalindex] * shadelight;
617 ambientlight = shadelight = R_LightPoint (currententity->origin);
621 ambientlight = shadelight = 24;
635 shadelight += add;
643 if (ambientlight + shadelight > 192)
644 shadelight = 192 - ambientlight;
650 ambientlight = shadelight = 8;
655 ambientlight = shadelight = 256
799 int ambientlight, shadelight; local
    [all...]
  /gdk/samples/quake/jni/
r_local.h 37 int shadelight; member in struct:__anon17622
gl_rmain.cpp 306 float shadelight, ambientlight; variable
386 l = shadedots[verts->lightnormalindex] * shadelight;
416 l = shadedots[verts->lightnormalindex] * shadelight;
617 ambientlight = shadelight = R_LightPoint (currententity->origin);
621 ambientlight = shadelight = 24;
635 shadelight += add;
643 if (ambientlight + shadelight > 192)
644 shadelight = 192 - ambientlight;
650 ambientlight = shadelight = 8;
655 ambientlight = shadelight = 256
799 int ambientlight, shadelight; local
    [all...]

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