/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestSpotLight.java | 57 SpotLight spot; field in class:TestSpotLight 64 spot=new SpotLight(); 66 spot.setSpotRange(1000); 67 spot.setSpotInnerAngle(5*FastMath.DEG_TO_RAD); 68 spot.setSpotOuterAngle(10*FastMath.DEG_TO_RAD); 69 spot.setPosition(new Vector3f(77.70334f, 34.013165f, 27.1017f)); 70 spot.setDirection(lightTarget.subtract(spot.getPosition())); 71 spot.setColor(ColorRGBA.White.mult(2)); 72 rootNode.addLight(spot); [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/i686-linux/include/c++/4.4.3/parallel/ |
find_selectors.h | 110 RandomAccessIterator1 spot = adjacent_find(begin1, end1 + 1, local 112 if (spot == (end1 + 1)) 113 spot = end1; 114 return std::make_pair(spot, begin2);
|
algo.h | 824 RandomAccessIterator spot = __gnu_parallel:: local [all...] |
/external/qemu/distrib/sdl-1.2.12/src/ |
SDL_error.c | 137 char tmp[32], *spot = tmp; local 138 *spot++ = *fmt++; 139 while ( (*fmt == '.' || (*fmt >= '0' && *fmt <= '9')) && spot < (tmp+SDL_arraysize(tmp)-2) ) { 140 *spot++ = *fmt++; 142 *spot++ = *fmt++; 143 *spot++ = '\0'; 144 switch (spot[-2]) {
|
/external/qemu/distrib/sdl-1.2.12/src/audio/windx5/ |
SDL_dx5audio.c | 360 { DWORD spot = cursor; local 361 if ( spot < lastchunk ) { 362 spot += NUM_BUFFERS; 364 if ( spot > lastchunk+1 ) { 366 (spot - (lastchunk+1)));
|
/external/qemu/distrib/sdl-1.2.12/src/events/ |
SDL_events.c | 287 /* Cut an event, and return the next valid spot, or the tail */ 289 static int SDL_CutEvent(int spot) 291 if ( spot == SDL_EventQ.head ) { 295 if ( (spot+1)%MAXEVENTS == SDL_EventQ.tail ) { 296 SDL_EventQ.tail = spot; 307 for ( here=spot; here != SDL_EventQ.tail; here = next ) { 311 return(spot); 335 int spot; local 343 spot = SDL_EventQ.head; 344 while ((used < numevents)&&(spot != SDL_EventQ.tail)) [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/ |
SDL_cgximage.c | 287 Uint16 *spot; local 289 spot = (Uint16 *) ((Uint8 *)screen->pixels + 291 for ( x=0; x<screen->w; ++x, ++spot ) { 292 *spot = SDL_Swap16(*spot); 299 Uint32 *spot; local 301 spot = (Uint32 *) ((Uint8 *)screen->pixels + 303 for ( x=0; x<screen->w; ++x, ++spot ) { 304 *spot = SDL_Swap32(*spot); 323 Uint16 *spot; local 341 Uint32 *spot; local [all...] |
/frameworks/base/services/input/ |
PointerController.cpp | 45 // Time to spend fading out the spot completely. 251 ALOGD(" spot %d: position=(%0.3f, %0.3f), pressure=%0.3f", id, 271 Spot* spot = getSpotLocked(id); local 272 if (!spot) { 273 spot = createAndAddSpotLocked(id); 276 spot->updateSprite(&icon, x, y); 281 Spot* spot = mLocked.spots.itemAt(i); local 282 if (spot->id != Spot::INVALID_I 438 Spot* spot = mLocked.spots.itemAt(i); local 505 Spot* spot = mLocked.spots.itemAt(i); local 516 Spot* spot = removeFirstFadingSpotLocked(); local 534 Spot* spot = new Spot(id, sprite); local 541 Spot* spot = mLocked.spots.itemAt(i); local 569 Spot* spot = mLocked.spots.itemAt(i); local [all...] |
/external/quake/quake/src/QW/client/ |
pmove.c | 250 // first try moving directly to the next spot 693 vec3_t spot; local 710 VectorMA (pmove.origin, 24, flatforward, spot); 711 spot[2] += 8; 712 cont = PM_PointContents (spot); 715 spot[2] += 24; 716 cont = PM_PointContents (spot); 901 // set onground, watertype, and waterlevel for final spot
|
/external/webkit/Source/JavaScriptCore/wtf/ |
Vector.h | 1030 T* spot = begin() + position; local 1031 TypeOperations::moveOverlapping(spot, end(), spot + dataSize); 1033 new (&spot[i]) T(data[i]); 1047 T* spot = begin() + position; local [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/x11/ |
SDL_x11video.c | 283 char *spot; local 291 spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS"); 292 if ( spot ) { 293 SDL_strlcpy(classname, spot, maxlen); 309 spot = SDL_strrchr(linkfile, '/'); 310 if ( spot ) { 311 SDL_strlcpy(classname, spot+1, maxlen); [all...] |
/ndk/sources/host-tools/sed-4.2.1/lib/ |
regex_internal.c | 1484 struct re_state_table_entry *spot; local 1532 struct re_state_table_entry *spot; local 1570 struct re_state_table_entry *spot; local [all...] |