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    Searched defs:textureFormat (Results 1 - 2 of 2) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/chromium/
VideoLayerChromium.cpp 117 unsigned textureFormat = determineTextureFormat(frame);
118 if (textureFormat == GraphicsContext3D::INVALID_VALUE) {
140 bool texturesAllocated = allocateTexturesIfNeeded(context, frame, textureFormat);
151 updateTexture(context, texture.id, texture.size, textureFormat, frame->data(plane));
186 bool VideoLayerChromium::allocateTexturesIfNeeded(GraphicsContext3D* context, const VideoFrameChromium* frame, unsigned textureFormat)
207 allocateTexture(context, texture.id, requiredTextureSize, textureFormat);
241 void VideoLayerChromium::allocateTexture(GraphicsContext3D* context, unsigned textureId, const IntSize& dimensions, unsigned textureFormat) const
244 GLC(context, context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, textureFormat, dimensions.width(), dimensions.height(), 0, textureFormat, GraphicsContext3D::UNSIGNED_BYTE));
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
libGLESv2.cpp     [all...]

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