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    Searched refs:AUDIO_CHANNEL_OUT_MONO (Results 1 - 14 of 14) sorted by null

  /external/webkit/Source/WebKit/android/plugins/
ANPSoundInterface.cpp 103 (channelCount > 1) ? AUDIO_CHANNEL_OUT_STEREO : AUDIO_CHANNEL_OUT_MONO,
  /system/core/include/system/
audio.h 176 AUDIO_CHANNEL_OUT_MONO = AUDIO_CHANNEL_OUT_FRONT_LEFT,
436 return AUDIO_CHANNEL_OUT_MONO;
  /frameworks/av/media/libeffects/testlibs/
EffectEqualizer.cpp 250 CHECK_ARG((pConfig->inputCfg.channels == AUDIO_CHANNEL_OUT_MONO) ||
258 if (pConfig->inputCfg.channels == AUDIO_CHANNEL_OUT_MONO) {
EffectReverb.c 482 pRvbModule->config.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
543 if ((pReverb->m_Aux && (pConfig->inputCfg.channels != AUDIO_CHANNEL_OUT_MONO)) ||
    [all...]
  /frameworks/av/media/libeffects/lvm/wrapper/Reverb/
EffectReverb.cpp 448 } else if (pContext->config.inputCfg.channels != AUDIO_CHANNEL_OUT_MONO) {
636 CHECK_ARG((pContext->auxiliary && pConfig->inputCfg.channels == AUDIO_CHANNEL_OUT_MONO) ||
746 pContext->config.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
846 if(pContext->config.inputCfg.channels == AUDIO_CHANNEL_OUT_MONO){
    [all...]
  /external/quake/quake/src/WinQuake/
snd_android.cpp 632 (CHANNEL_COUNT > 1) ? AUDIO_CHANNEL_OUT_STEREO : AUDIO_CHANNEL_OUT_MONO, // channel mask
  /frameworks/av/libvideoeditor/lvpp/
VideoEditorPlayer.cpp 427 channelMask = AUDIO_CHANNEL_OUT_MONO;
VideoEditorAudioPlayer.cpp 539 : AUDIO_CHANNEL_OUT_MONO,
  /gdk/samples/quake/jni/
snd_android.cpp 632 (CHANNEL_COUNT > 1) ? AUDIO_CHANNEL_OUT_STEREO : AUDIO_CHANNEL_OUT_MONO, // channel mask
  /frameworks/av/media/libmedia/
SoundPool.cpp 606 AUDIO_CHANNEL_OUT_STEREO : AUDIO_CHANNEL_OUT_MONO;
ToneGenerator.cpp     [all...]
  /frameworks/base/voip/jni/rtp/
AudioGroup.cpp 811 AUDIO_CHANNEL_OUT_MONO, output) != NO_ERROR ||
  /frameworks/av/services/audioflinger/
AudioFlinger.cpp     [all...]
  /hardware/libhardware_legacy/audio/
AudioPolicyManagerBase.cpp     [all...]

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