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Searched
refs:AnimationState
(Results
1 - 5
of
5
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
EnemyAnimationComponent.java
36
private enum
AnimationState
{
45
private
AnimationState
mState;
56
mState =
AnimationState
.IDLING;
77
mState =
AnimationState
.ATTACKING;
79
mState =
AnimationState
.HIDING;
81
mState =
AnimationState
.MOVING;
98
mState =
AnimationState
.ATTACKING;
100
mState =
AnimationState
.HIDING;
102
mState =
AnimationState
.IDLING;
109
mState =
AnimationState
.IDLING
[
all
...]
/frameworks/base/graphics/java/android/graphics/drawable/
AnimationDrawable.java
82
private final
AnimationState
mAnimationState;
313
private final static class
AnimationState
extends DrawableContainerState {
317
AnimationState
(
AnimationState
orig, AnimationDrawable owner,
356
private AnimationDrawable(
AnimationState
state, Resources res) {
357
AnimationState
as = new
AnimationState
(state, this, res);
/external/chromium/chrome/browser/ui/gtk/tabs/
tab_renderer_gtk.h
43
enum
AnimationState
{
72
bool ValidateLoadingAnimation(
AnimationState
animation_state);
74
AnimationState
animation_state() const { return animation_state_; }
99
AnimationState
animation_state_;
172
bool ValidateLoadingAnimation(
AnimationState
animation_state);
tab_renderer_gtk.cc
172
AnimationState
animation_state) {
366
bool TabRendererGtk::ValidateLoadingAnimation(
AnimationState
animation_state) {
[
all
...]
tab_strip_gtk.cc
829
TabRendererGtk::
AnimationState
state;
[
all
...]
Completed in 173 milliseconds