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  /frameworks/base/tools/layoutlib/bridge/src/android/content/res/
BridgeAssetManager.java 21 import android.content.res.AssetManager;
23 public class BridgeAssetManager extends AssetManager {
26 * This initializes the static field {@link AssetManager#mSystem} which is used
27 * by methods who get a global asset manager using {@link AssetManager#getSystem()}.
33 public static AssetManager initSystem() {
34 if (!(AssetManager.sSystem instanceof BridgeAssetManager)) {
35 // Note that AssetManager() creates a system AssetManager and we override it
37 AssetManager.sSystem = new BridgeAssetManager();
38 AssetManager.sSystem.makeStringBlocks(false)
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  /frameworks/base/include/android_runtime/
android_util_AssetManager.h 20 #include <androidfw/AssetManager.h>
26 extern AssetManager* assetManagerForJavaObject(JNIEnv* env, jobject assetMgr);
  /external/jmonkeyengine/engine/src/core/com/jme3/export/
JmeImporter.java 36 import com.jme3.asset.AssetManager;
40 public AssetManager getAssetManager();
  /external/jmonkeyengine/engine/src/core/com/jme3/asset/
AssetInfo.java 45 protected AssetManager manager;
48 public AssetInfo(AssetManager manager, AssetKey key) {
57 public AssetManager getManager() {
AssetLocator.java 59 public AssetInfo locate(AssetManager manager, AssetKey key);
ThreadingManager.java 52 protected final AssetManager owner;
56 public ThreadingManager(AssetManager owner){
  /external/webkit/Source/WebKit/android/
RenderSkinNinePatch.h 24 class AssetManager;
44 static bool decodeAsset(android::AssetManager*, const char* fileName, NinePatch*);
RenderSkinAndroid.h 32 class AssetManager;
66 static bool DecodeBitmap(android::AssetManager* am, const char* fileName, SkBitmap* bitmap);
RenderSkinAndroid.cpp 33 #include <androidfw/AssetManager.h>
57 bool RenderSkinAndroid::DecodeBitmap(android::AssetManager* am, const char* fileName, SkBitmap* bitmap)
  /frameworks/base/core/java/android/content/res/
TypedArray.java 90 index *= AssetManager.STYLE_NUM_ENTRIES;
92 final int type = data[index+AssetManager.STYLE_TYPE];
118 index *= AssetManager.STYLE_NUM_ENTRIES;
120 final int type = data[index+AssetManager.STYLE_TYPE];
153 index *= AssetManager.STYLE_NUM_ENTRIES;
155 final int type = data[index+AssetManager.STYLE_TYPE];
157 final int cookie = data[index+AssetManager.STYLE_ASSET_COOKIE];
160 data[index+AssetManager.STYLE_DATA]).toString();
179 index *= AssetManager.STYLE_NUM_ENTRIES;
181 final int type = data[index+AssetManager.STYLE_TYPE]
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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/
ImageBasedHeightMapGrid.java 7 import com.jme3.asset.AssetManager;
32 private final AssetManager assetManager;
37 public ImageBasedHeightMapGrid(final String textureBase, final String textureExt, AssetManager assetManager) {
38 this(assetManager, new Namer() {
46 public ImageBasedHeightMapGrid(AssetManager assetManager, Namer namer) {
47 this.assetManager = assetManager;
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  /frameworks/base/tests/LargeAssetTest/src/com/android/largeassettest/
LargeAssetTest.java 21 import android.content.res.AssetManager;
63 class Validator extends AsyncTask<AssetManager, Integer, Boolean> {
67 protected Boolean doInBackground(AssetManager... params) {
68 AssetManager am = params[0];
70 InputStream is = am.open("million-ints", AssetManager.ACCESS_STREAMING);
  /external/jmonkeyengine/engine/src/core-effects/com/jme3/post/filters/
GammaCorrectionFilter.java 3 import com.jme3.asset.AssetManager;
38 protected void initFilter(AssetManager manager,
  /external/jmonkeyengine/engine/src/test/jme3test/asset/
TestAbsoluteLocators.java 35 import com.jme3.asset.AssetManager;
45 AssetManager am = new DesktopAssetManager();
  /external/jmonkeyengine/engine/src/android/com/jme3/asset/plugins/
AndroidLocator.java 13 private android.content.res.AssetManager androidManager;
21 public AndroidAssetInfo(com.jme3.asset.AssetManager assetManager, AssetKey<?> key, String assetPath, InputStream in) {
22 super(assetManager, key);
45 private AndroidAssetInfo create(AssetManager assetManager, AssetKey key, String assetPath) throws IOException {
51 return new AndroidAssetInfo(assetManager, key, assetPath, in);
70 public AssetInfo locate(com.jme3.asset.AssetManager manager, AssetKey key) {
  /external/jmonkeyengine/engine/src/core/com/jme3/material/
MaterialDef.java 35 import com.jme3.asset.AssetManager;
52 private AssetManager assetManager;
67 * @param assetManager The asset manager to use to load shaders
70 public MaterialDef(AssetManager assetManager, String name){
71 this.assetManager = assetManager;
99 * Returns the AssetManager passed in the constructor.
101 * @return the AssetManager passed in the constructor
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  /external/jmonkeyengine/engine/src/xml/com/jme3/export/xml/
XMLImporter.java 36 import com.jme3.asset.AssetManager;
55 private AssetManager assetManager;
66 public AssetManager getAssetManager(){
67 return assetManager;
70 public void setAssetManager(AssetManager assetManager){
71 this.assetManager = assetManager;
75 assetManager = info.getManager()
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  /external/jmonkeyengine/engine/src/core/com/jme3/post/
PreDepthProcessor.java 35 import com.jme3.asset.AssetManager;
52 private AssetManager assetManager;
56 public PreDepthProcessor(AssetManager assetManager){
57 this.assetManager = assetManager;
58 preDepth = new Material(assetManager, "Common/MatDefs/Shadow/PreShadow.j3md");
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/asset/plugins/
UrlAssetInfo.java 6 import com.jme3.asset.AssetManager;
22 public static UrlAssetInfo create(AssetManager assetManager, AssetKey key, URL url) throws IOException {
33 return new UrlAssetInfo(assetManager, key, url, in);
37 private UrlAssetInfo(AssetManager assetManager, AssetKey key, URL url, InputStream in) throws IOException {
38 super(assetManager, key);
  /external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/
SoundDeviceJme.java 35 import com.jme3.asset.AssetManager;
45 protected AssetManager assetManager;
48 public SoundDeviceJme(AssetManager assetManager, AudioRenderer ar){
49 this.assetManager = assetManager;
57 AudioNode an = new AudioNode(assetManager, filename, false);
63 return new SoundHandleJme(ar, assetManager, filename);
SoundHandleJme.java 35 import com.jme3.asset.AssetManager;
44 private AssetManager am;
61 public SoundHandleJme(AudioRenderer ar, AssetManager am, String fileName){
  /external/webkit/Source/WebCore/platform/text/android/
HyphenationAndroid.cpp 31 #include <androidfw/AssetManager.h>
35 extern android::AssetManager* globalAssetManager();
43 android::AssetManager* am = globalAssetManager();
  /frameworks/base/cmds/bootanimation/
BootAnimation.h 23 #include <androidfw/AssetManager.h>
81 status_t initTexture(Texture* texture, AssetManager& asset, const char* name);
89 AssetManager mAssets;
  /frameworks/base/libs/androidfw/
AssetManager.cpp 26 #include <androidfw/AssetManager.h>
105 * AssetManager
109 int32_t AssetManager::getGlobalCount()
114 AssetManager::AssetManager(CacheMode cacheMode)
120 //ALOGI("Creating AssetManager %p #%d\n", this, count);
124 AssetManager::~AssetManager(void)
127 //ALOGI("Destroying AssetManager in %p #%d\n", this, count);
137 bool AssetManager::addAssetPath(const String8& path, void** cookie
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  /external/jmonkeyengine/engine/src/core/com/jme3/ui/
Picture.java 35 import com.jme3.asset.AssetManager;
129 * @param assetManager The {@link AssetManager} to use to load the image.
135 public void setImage(AssetManager assetManager, String imgName, boolean useAlpha){
137 Texture2D tex = (Texture2D) assetManager.loadTexture(key);
138 setTexture(assetManager, tex, useAlpha);
144 * @param assetManager The {@link AssetManager} to use to load the material.
150 public void setTexture(AssetManager assetManager, Texture2D tex, boolean useAlpha)
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