HomeSort by relevance Sort by last modified time
    Searched refs:AudioSystem (Results 1 - 25 of 74) sorted by null

1 2 3

  /hardware/msm7k/libaudio-qdsp5v2/
AudioPolicyManager.cpp 64 if (mPhoneState != AudioSystem::MODE_IN_CALL) {
75 switch (mForceUse[AudioSystem::FOR_COMMUNICATION]) {
76 case AudioSystem::FORCE_BT_SCO:
77 if (mPhoneState != AudioSystem::MODE_IN_CALL || strategy != STRATEGY_DTMF) {
78 device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT;
82 device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET;
84 device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO;
90 device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADPHONE;
92 device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADSET;
95 if (mPhoneState != AudioSystem::MODE_IN_CALL)
    [all...]
AudioHardware.h 37 #define AUDIO_HW_OUT_CHANNELS (AudioSystem::CHANNEL_OUT_STEREO) // Default audio output channel mask
38 #define AUDIO_HW_OUT_FORMAT (AudioSystem::PCM_16_BIT) // Default audio output sample format
43 #define AUDIO_HW_IN_CHANNELS (AudioSystem::CHANNEL_IN_MONO) // Default audio input channel mask
44 #define AUDIO_HW_IN_FORMAT (AudioSystem::PCM_16_BIT) // Default audio input sample format
83 AudioSystem::audio_in_acoustics acoustics);
  /hardware/msm7k/libaudio-qsd8k/
AudioPolicyManager.cpp 64 if (mPhoneState != AudioSystem::MODE_IN_CALL) {
75 switch (mForceUse[AudioSystem::FOR_COMMUNICATION]) {
76 case AudioSystem::FORCE_BT_SCO:
77 if (mPhoneState != AudioSystem::MODE_IN_CALL || strategy != STRATEGY_DTMF) {
78 device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT;
82 device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET;
84 device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO;
90 device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADPHONE;
92 device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADSET;
95 if (mPhoneState != AudioSystem::MODE_IN_CALL)
    [all...]
AudioHardware.cpp 265 AudioSystem::audio_in_acoustics acoustic_flags)
268 if (!AudioSystem::isInputDevice((AudioSystem::audio_devices)devices)) {
308 if (mode == AudioSystem::MODE_IN_CALL) {
321 if (((prevMode != AudioSystem::MODE_IN_CALL) && (mMode == AudioSystem::MODE_IN_CALL)) ||
322 ((prevMode == AudioSystem::MODE_IN_CALL) && (mMode != AudioSystem::MODE_IN_CALL))) {
579 if (format != AudioSystem::PCM_16_BIT) {
842 } else if (mMode == AudioSystem::MODE_IN_CAL
    [all...]
  /hardware/libhardware_legacy/include/hardware_legacy/
AudioPolicyInterface.h 20 #include <media/AudioSystem.h>
69 virtual status_t setDeviceConnectionState(AudioSystem::audio_devices device,
70 AudioSystem::device_connection_state state,
73 virtual AudioSystem::device_connection_state getDeviceConnectionState(AudioSystem::audio_devices device,
75 // indicate a change in phone state. Valid phones states are defined by AudioSystem::audio_mode
78 virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config) = 0;
80 virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage) = 0
    [all...]
AudioHardwareBase.h 57 { return ((mode == AudioSystem::MODE_IN_CALL)
58 || (mode == AudioSystem::MODE_IN_COMMUNICATION)); };
AudioPolicyManagerBase.h 75 virtual status_t setDeviceConnectionState(AudioSystem::audio_devices device,
76 AudioSystem::device_connection_state state,
78 virtual AudioSystem::device_connection_state getDeviceConnectionState(AudioSystem::audio_devices device,
81 virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config);
82 virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage);
85 virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream,
87 uint32_t format = AudioSystem::FORMAT_DEFAULT
    [all...]
  /frameworks/av/media/libmedia/
AudioSystem.cpp 17 #define LOG_TAG "AudioSystem"
22 #include <media/AudioSystem.h>
33 Mutex AudioSystem::gLock;
34 sp<IAudioFlinger> AudioSystem::gAudioFlinger;
35 sp<AudioSystem::AudioFlingerClient> AudioSystem::gAudioFlingerClient;
36 audio_error_callback AudioSystem::gAudioErrorCallback = NULL;
39 DefaultKeyedVector<audio_io_handle_t, AudioSystem::OutputDescriptor *> AudioSystem::gOutputs(0);
42 uint32_t AudioSystem::gPrevInSamplingRate = 16000
    [all...]
IAudioFlingerClient.cpp 26 #include <media/AudioSystem.h>
48 if (event == AudioSystem::STREAM_CONFIG_CHANGED) {
52 } else if (event != AudioSystem::OUTPUT_CLOSED && event != AudioSystem::INPUT_CLOSED) {
53 const AudioSystem::OutputDescriptor *desc = (const AudioSystem::OutputDescriptor *)param2;
77 AudioSystem::OutputDescriptor desc;
79 if (event == AudioSystem::STREAM_CONFIG_CHANGED) {
83 } else if (event != AudioSystem::OUTPUT_CLOSED && event != AudioSystem::INPUT_CLOSED)
    [all...]
  /frameworks/base/core/jni/
android_media_AudioSystem.cpp 18 #define LOG_TAG "AudioSystem"
30 #include <media/AudioSystem.h>
39 static const char* const kClassPathName = "android/media/AudioSystem";
59 return check_AudioSystem_Command(AudioSystem::muteMicrophone(on));
66 AudioSystem::isMicrophoneMuted(&state);
74 AudioSystem::isStreamActive((audio_stream_type_t) stream, &state, inPastMs);
87 int status = check_AudioSystem_Command(AudioSystem::setParameters(0, c_keyValuePairs8));
100 return env->NewStringUTF(AudioSystem::getParameters(0, c_keys8).string());
134 int status = check_AudioSystem_Command(AudioSystem::setDeviceConnectionState(static_cast <audio_devices_t>(device),
145 int state = static_cast <int>(AudioSystem::getDeviceConnectionState(static_cast <audio_devices_t>(device)
    [all...]
  /frameworks/base/media/java/android/media/
MediaSyncEvent.java 33 public static final int SYNC_EVENT_NONE = AudioSystem.SYNC_EVENT_NONE;
42 AudioSystem.SYNC_EVENT_PRESENTATION_COMPLETE;
AudioService.java 234 AudioSystem.STREAM_VOICE_CALL, // STREAM_VOICE_CALL
235 AudioSystem.STREAM_RING, // STREAM_SYSTEM
236 AudioSystem.STREAM_RING, // STREAM_RING
237 AudioSystem.STREAM_MUSIC, // STREAM_MUSIC
238 AudioSystem.STREAM_ALARM, // STREAM_ALARM
239 AudioSystem.STREAM_RING, // STREAM_NOTIFICATION
240 AudioSystem.STREAM_BLUETOOTH_SCO, // STREAM_BLUETOOTH_SCO
241 AudioSystem.STREAM_RING, // STREAM_SYSTEM_ENFORCED
242 AudioSystem.STREAM_RING, // STREAM_DTMF
243 AudioSystem.STREAM_MUSIC // STREAM_TT
    [all...]
AudioManager.java 197 public static final int STREAM_VOICE_CALL = AudioSystem.STREAM_VOICE_CALL;
199 public static final int STREAM_SYSTEM = AudioSystem.STREAM_SYSTEM;
201 public static final int STREAM_RING = AudioSystem.STREAM_RING;
203 public static final int STREAM_MUSIC = AudioSystem.STREAM_MUSIC;
205 public static final int STREAM_ALARM = AudioSystem.STREAM_ALARM;
207 public static final int STREAM_NOTIFICATION = AudioSystem.STREAM_NOTIFICATION;
209 public static final int STREAM_BLUETOOTH_SCO = AudioSystem.STREAM_BLUETOOTH_SCO;
211 public static final int STREAM_SYSTEM_ENFORCED = AudioSystem.STREAM_SYSTEM_ENFORCED;
213 public static final int STREAM_DTMF = AudioSystem.STREAM_DTMF;
215 public static final int STREAM_TTS = AudioSystem.STREAM_TTS
    [all...]
  /hardware/libhardware_legacy/audio/
AudioPolicyManagerBase.cpp 41 status_t AudioPolicyManagerBase::setDeviceConnectionState(AudioSystem::audio_devices device,
42 AudioSystem::device_connection_state state,
50 if (AudioSystem::popCount(device) != 1) return BAD_VALUE;
58 if (AudioSystem::isOutputDevice(device)) {
60 if (!mHasA2dp && AudioSystem::isA2dpDevice(device)) {
72 case AudioSystem::DEVICE_STATE_AVAILABLE:
89 if (mHasA2dp && AudioSystem::isA2dpDevice(device)) {
96 } else if (AudioSystem::isBluetoothScoDevice(device)) {
112 case AudioSystem::DEVICE_STATE_UNAVAILABLE: {
123 if (mHasA2dp && AudioSystem::isA2dpDevice(device))
    [all...]
AudioHardwareStub.h 35 virtual uint32_t channels() const { return AudioSystem::CHANNEL_OUT_STEREO; }
36 virtual int format() const { return AudioSystem::PCM_16_BIT; }
49 virtual status_t set(int *pFormat, uint32_t *pChannels, uint32_t *pRate, AudioSystem::audio_in_acoustics acoustics);
52 virtual uint32_t channels() const { return AudioSystem::CHANNEL_IN_MONO; }
53 virtual int format() const { return AudioSystem::PCM_16_BIT; }
91 AudioSystem::audio_in_acoustics acoustics);
AudioHardwareInterface.cpp 56 if ((mode < AudioSystem::MODE_INVALID) || (mode >= AudioSystem::NUM_MODES))
91 if ((mode < 0) || (mode >= AudioSystem::NUM_MODES))
119 if (format != AudioSystem::PCM_16_BIT) {
audio_policy_hal.cpp 71 (AudioSystem::audio_devices)device,
72 (AudioSystem::device_connection_state)state,
83 (AudioSystem::audio_devices)device,
107 lap->apm->setForceUse((AudioSystem::force_use)usage,
108 (AudioSystem::forced_config)config);
118 (AudioSystem::force_use)usage);
146 return lap->apm->getOutput((AudioSystem::stream_type)stream,
148 (AudioSystem::output_flags)flags);
155 return lap->apm->startOutput(output, (AudioSystem::stream_type)stream,
163 return lap->apm->stopOutput(output, (AudioSystem::stream_type)stream
    [all...]
AudioHardwareGeneric.h 52 virtual uint32_t channels() const { return AudioSystem::CHANNEL_OUT_STEREO; }
53 virtual int format() const { return AudioSystem::PCM_16_BIT; }
82 AudioSystem::audio_in_acoustics acoustics);
86 virtual uint32_t channels() const { return AudioSystem::CHANNEL_IN_MONO; }
87 virtual int format() const { return AudioSystem::PCM_16_BIT; }
132 AudioSystem::audio_in_acoustics acoustics);
AudioPolicyCompatClient.h 58 virtual status_t setStreamOutput(AudioSystem::stream_type stream, audio_io_handle_t output);
67 virtual status_t setStreamVolume(AudioSystem::stream_type stream,
71 virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream);
A2dpAudioInterface.h 69 AudioSystem::audio_in_acoustics acoustics);
88 virtual uint32_t channels() const { return AudioSystem::CHANNEL_OUT_STEREO; }
89 virtual int format() const { return AudioSystem::PCM_16_BIT; }
  /device/generic/goldfish/audio/
AudioHardwareGeneric.h 51 virtual uint32_t channels() const { return AudioSystem::CHANNEL_OUT_STEREO; }
52 virtual int format() const { return AudioSystem::PCM_16_BIT; }
81 AudioSystem::audio_in_acoustics acoustics);
85 virtual uint32_t channels() const { return AudioSystem::CHANNEL_IN_MONO; }
86 virtual int format() const { return AudioSystem::PCM_16_BIT; }
133 AudioSystem::audio_in_acoustics acoustics);
  /cts/tests/tests/media/src/android/media/cts/
AudioManagerStub.java 26 import android.media.AudioSystem;
54 for (int i = 0; i < AudioSystem.getNumStreamTypes(); i++) {
68 for (int i = 0; i < AudioSystem.getNumStreamTypes(); i++) {
  /device/samsung/crespo/libaudio/
AudioHardware.cpp 274 AudioSystem::audio_in_acoustics acoustic_flags)
277 if (!AudioSystem::isInputDevice((AudioSystem::audio_devices)devices)) {
378 bool modeNeedsCPActive = mMode == AudioSystem::MODE_IN_CALL ||
379 mMode == AudioSystem::MODE_RINGTONE;
389 if (mMode == AudioSystem::MODE_IN_CALL && !mInCallAudioMode) {
406 if (mMode != AudioSystem::MODE_IN_CALL && mInCallAudioMode) {
460 if (mMode != AudioSystem::MODE_IN_CALL) {
522 if (mOutput != 0 && mMode == AudioSystem::MODE_IN_CALL) {
544 if (format != AudioSystem::PCM_16_BIT)
    [all...]
  /hardware/msm7k/libaudio/
AudioHardware.cpp 199 AudioSystem::audio_in_acoustics acoustic_flags)
202 if (!AudioSystem::isInputDevice((AudioSystem::audio_devices)devices)) {
348 if (format != AudioSystem::PCM_16_BIT) {
488 mMode != AudioSystem::MODE_IN_CALL, mMicMute);
509 if (inputDevice & AudioSystem::DEVICE_IN_BLUETOOTH_SCO_HEADSET) {
512 } else if (inputDevice & AudioSystem::DEVICE_IN_WIRED_HEADSET) {
513 if ((outputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADSET) &&
514 (outputDevices & AudioSystem::DEVICE_OUT_SPEAKER)) {
523 if (outputDevices & AudioSystem::DEVICE_OUT_SPEAKER)
    [all...]
AudioHardware.h 94 #define AUDIO_HW_IN_CHANNELS (AudioSystem::CHANNEL_IN_MONO) // Default audio input channel mask
96 #define AUDIO_HW_IN_FORMAT (AudioSystem::PCM_16_BIT) // Default audio input sample format
137 AudioSystem::audio_in_acoustics acoustics);
171 virtual uint32_t channels() const { return AudioSystem::CHANNEL_OUT_STEREO; }
172 virtual int format() const { return AudioSystem::PCM_16_BIT; }
208 AudioSystem::audio_in_acoustics acoustics);
232 AudioSystem::audio_in_acoustics mAcoustics;

Completed in 671 milliseconds

1 2 3