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  /external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/
SDL_cgximage.c 228 surface->format->BytesPerPixel*(SDL_Window->BorderLeft+SDL_Window->LeftEdge));
285 switch (screen->format->BytesPerPixel) {
321 switch (screen->format->BytesPerPixel) {
390 else switch(this->screen->format->BytesPerPixel)
410 bpp=this->hidden->BytesPerPixel; // That one is the only one that needs bpp
432 ((this->screen->format->BytesPerPixel%2) == 0) ) {
475 destbase=bm_address+(SDL_Window->TopEdge+SDL_Window->BorderTop)*destpitch+(SDL_Window->BorderLeft+SDL_Window->LeftEdge)*this->hidden->BytesPerPixel;
485 dest=destbase+rects[i].x*this->hidden->BytesPerPixel;
528 destbase=bm_address+(SDL_Window->TopEdge+SDL_Window->BorderTop)*destpitch+(SDL_Window->BorderLeft+SDL_Window->LeftEdge)*this->hidden->BytesPerPixel;
538 dest=destbase+rects[i].x*this->hidden->BytesPerPixel;
    [all...]
SDL_cgxvideo.h 95 int BytesPerPixel;
SDL_cgxaccel.c 64 D(bug("Building colorkey mask: color: %ld, size: %ld x %ld, %ld bytes...Bpp:%ld\n",key,surface->w,surface->h,RASSIZE(surface->w,surface->h),surface->format->BytesPerPixel));
69 switch(surface->format->BytesPerPixel)
  /external/qemu/distrib/sdl-1.2.12/src/video/
SDL_blit.c 80 (Uint16)srcrect->x*src->format->BytesPerPixel;
83 info.s_skip=src->pitch-info.s_width*src->format->BytesPerPixel;
86 (Uint16)dstrect->x*dst->format->BytesPerPixel;
89 info.d_skip=dst->pitch-info.d_width*dst->format->BytesPerPixel;
161 w = info->d_width*info->dst->BytesPerPixel;
209 w = info->d_width*info->dst->BytesPerPixel;
316 switch ( surface->format->BytesPerPixel ) {
SDL_pixels.c 54 format->BytesPerPixel = (bpp+7)/8;
296 pitch = surface->w*surface->format->BytesPerPixel;
471 bpp = ((dst->BytesPerPixel == 3) ? 4 : dst->BytesPerPixel);
481 ASSEMBLE_RGBA(&map[i*bpp], dst->BytesPerPixel, dst,
558 switch (srcfmt->BytesPerPixel) {
560 switch (dstfmt->BytesPerPixel) {
590 switch (dstfmt->BytesPerPixel) {
SDL_yuv.c 48 ((SDL_VideoSurface->format->BytesPerPixel == 2) ||
49 (SDL_VideoSurface->format->BytesPerPixel == 4)) ) {
SDL_cursor.c 305 x += this->screen->offset / this->screen->format->BytesPerPixel;
309 this->screen->format->BytesPerPixel;
380 switch (screen->format->BytesPerPixel) {
509 dstbpp = screen->format->BytesPerPixel;
517 if ( screen->format->BytesPerPixel == 1 ) {
610 screenbpp = screen->format->BytesPerPixel;
688 screenbpp = screen->format->BytesPerPixel;
SDL_RLEaccel.c 625 switch(fmt->BytesPerPixel) { \
632 switch(fmt->BytesPerPixel) { \
711 switch(fmt->BytesPerPixel) { \
718 switch(fmt->BytesPerPixel) { \
859 + y * dst->pitch + x * src->format->BytesPerPixel;
886 switch(src->format->BytesPerPixel) {
999 Uint8 BytesPerPixel;
1091 switch(df->BytesPerPixel) {
    [all...]
SDL_yuv_sw.c 942 if ( (display->format->BytesPerPixel != 2) &&
943 (display->format->BytesPerPixel != 3) &&
944 (display->format->BytesPerPixel != 4) ) {
    [all...]
SDL_blit_N.c 309 assert(srcfmt->BytesPerPixel == 2);
310 assert(dstfmt->BytesPerPixel == 4);
454 assert(srcfmt->BytesPerPixel == 2);
455 assert(dstfmt->BytesPerPixel == 4);
550 int srcbpp = srcfmt->BytesPerPixel;
552 int dstbpp = dstfmt->BytesPerPixel;
675 assert(srcfmt->BytesPerPixel == 4);
676 assert(dstfmt->BytesPerPixel == 4);
753 assert(srcfmt->BytesPerPixel == 4);
754 assert(dstfmt->BytesPerPixel == 4)
    [all...]
SDL_blit_0.c 358 dstbpp = dstfmt->BytesPerPixel;
405 dstbpp = dstfmt->BytesPerPixel;
454 which = surface->map->dst->format->BytesPerPixel;
SDL_blit_1.c 420 dstbpp = dstfmt->BytesPerPixel;
460 dstbpp = dstfmt->BytesPerPixel;
503 which = dstfmt->BytesPerPixel;
SDL_blit_A.c 76 int srcbpp = srcfmt->BytesPerPixel;
129 int srcbpp = srcfmt->BytesPerPixel;
182 int srcbpp = srcfmt->BytesPerPixel;
    [all...]
SDL_stretch.c 189 const int bpp = dst->format->BytesPerPixel;
SDL_surface.c 604 dstrect->x*dst->format->BytesPerPixel;
606 x = dstrect->w*dst->format->BytesPerPixel;
686 switch (dst->format->BytesPerPixel) {
  /external/qemu/distrib/sdl-1.2.12/src/video/picogui/
SDL_pgvideo.c 178 vformat->BytesPerPixel = this->hidden->mi.bpp >> 3;
180 vformat->BytesPerPixel++;
245 current->format->BytesPerPixel = this->hidden->shm.bpp >> 3;
247 current->format->BytesPerPixel++;
  /external/qemu/distrib/sdl-1.2.12/src/video/fbcon/
SDL_fbmatrox.c 80 switch (dst->format->BytesPerPixel) {
156 pitch = dst->pitch/dst->format->BytesPerPixel;
191 switch (dst->format->BytesPerPixel) {
  /external/qemu/distrib/sdl-1.2.12/src/video/riscos/
SDL_riscosvideo.c 199 vformat->BytesPerPixel = 2;
207 vformat->BytesPerPixel = 4;
214 vformat->BytesPerPixel = 1;
SDL_riscosFullScreenVideo.c 249 switch(this->screen->format->BytesPerPixel)
388 int xmult = this->screen->format->BytesPerPixel;
769 SDL_memcpy(this->hidden->bank[1], this->hidden->bank[0], width * height * this->screen->format->BytesPerPixel);
  /external/qemu/distrib/sdl-1.2.12/src/video/nanox/
SDL_nximage.c 40 xinc = this -> screen -> format -> BytesPerPixel ;
202 xinc = this -> screen -> format -> BytesPerPixel ;
  /external/qemu/distrib/sdl-1.2.12/src/video/ps2gs/
SDL_gsyuv.c 182 bpp = this->screen->format->BytesPerPixel;
415 this->screen->format->BytesPerPixel;
430 screen->format->BytesPerPixel;
  /external/qemu/distrib/sdl-1.2.12/src/events/
SDL_mouse.c 98 SDL_VideoSurface->format->BytesPerPixel;
  /external/qemu/distrib/sdl-1.2.12/src/video/dummy/
SDL_nullvideo.c 150 vformat->BytesPerPixel = 1;
  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11image.c 111 bpp = screen->format->BytesPerPixel;
  /external/qemu/distrib/sdl-1.2.12/src/video/aalib/
SDL_aavideo.c 181 vformat->BytesPerPixel = 1;

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