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Searched
refs:CollisionShapeFactory
(Results
1 - 7
of
7
) sorted by null
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloCollision.java
42
import com.jme3.bullet.util.
CollisionShapeFactory
;
93
CollisionShapeFactory
.createMeshShape((Node) sceneModel);
HelloTerrainCollision.java
41
import com.jme3.bullet.util.
CollisionShapeFactory
;
151
CollisionShapeFactory
.createMeshShape((Node) terrain);
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
RigidBodyControl.java
12
import com.jme3.bullet.util.
CollisionShapeFactory
;
130
collisionShape =
CollisionShapeFactory
.createDynamicMeshShape(spatial);
132
collisionShape =
CollisionShapeFactory
.createMeshShape(spatial);
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestFancyCar.java
41
import com.jme3.bullet.util.
CollisionShapeFactory
;
167
CollisionShape carHull =
CollisionShapeFactory
.createDynamicMeshShape(chasis);
241
player.setCollisionShape(
CollisionShapeFactory
.createDynamicMeshShape(findGeom(carNode, "Car")));
TestHoveringTank.java
42
import com.jme3.bullet.util.
CollisionShapeFactory
;
143
CollisionShape colShape =
CollisionShapeFactory
.createDynamicMeshShape(spaceCraft);
TestWalkingChar.java
47
import com.jme3.bullet.util.
CollisionShapeFactory
;
288
terrainPhysicsNode = new RigidBodyControl(
CollisionShapeFactory
.createMeshShape(terrain), 0);
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/util/
CollisionShapeFactory.java
50
public class
CollisionShapeFactory
{
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