HomeSort by relevance Sort by last modified time
    Searched refs:ComposerState (Results 1 - 7 of 7) sorted by null

  /frameworks/native/libs/gui/
LayerState.cpp 62 status_t ComposerState::write(Parcel& output) const {
67 status_t ComposerState::read(const Parcel& input) {
ISurfaceComposer.cpp 79 virtual void setTransactionState(const Vector<ComposerState>& state,
84 Vector<ComposerState>::const_iterator b(state.begin());
85 Vector<ComposerState>::const_iterator e(state.end());
219 ComposerState s;
220 Vector<ComposerState> state;
SurfaceComposerClient.cpp 80 int compare_type( const ComposerState& lhs, const ComposerState& rhs) {
93 SortedVector<ComposerState> mStates;
143 Vector<ComposerState> transaction;
167 ComposerState s;
177 ComposerState* const out = mStates.editArray();
  /frameworks/native/include/gui/
ISurfaceComposer.h 36 class ComposerState;
112 virtual void setTransactionState(const Vector<ComposerState>& state,
  /frameworks/native/include/private/gui/
LayerState.h 74 struct ComposerState {
  /frameworks/native/services/surfaceflinger/
SurfaceFlinger.h 171 virtual void setTransactionState(const Vector<ComposerState>& state,
SurfaceFlinger.cpp 147 Vector<ComposerState> state;
    [all...]

Completed in 229 milliseconds