/external/quake/quake/src/QW/client/ |
gl_test.c | 94 CrossProduct (incoming, p->normal, p->up);
96 CrossProduct (p->up, p->normal, p->right);
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mathlib.h | 55 void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross);
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mathlib.c | 108 CrossProduct( vr, vf, vup ); 361 void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross)
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pmove.c | 204 CrossProduct (planes[0], planes[1], dir);
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/external/quake/quake/src/WinQuake/ |
gl_test.cpp | 94 CrossProduct (incoming, p->normal, p->up);
96 CrossProduct (p->up, p->normal, p->right);
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mathlib.h | 55 void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross);
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mathlib.cpp | 108 CrossProduct( vr, vf, vup );
363 void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross)
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sv_phys.cpp | 345 CrossProduct (planes[0], planes[1], dir); [all...] |
/gdk/samples/quake/jni/ |
mathlib.h | 55 void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross);
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mathlib.cpp | 108 CrossProduct( vr, vf, vup ); 363 void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross)
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sv_phys.cpp | 345 CrossProduct (planes[0], planes[1], dir); [all...] |
/external/skia/include/core/ |
SkPoint.h | 131 static int32_t CrossProduct(const SkIPoint& a, const SkIPoint& b) { 371 static SkScalar CrossProduct(const SkPoint& a, const SkPoint& b) { 376 return CrossProduct(*this, vec);
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/external/skia/src/core/ |
SkConcaveToTriangles.cpp | 235 return SkPoint::CrossProduct(vNext, vPrev) >= 0; 254 d = SkPoint::CrossProduct(ve, vp); 474 if (SkPoint::CrossProduct(vPrev, vNext) <= 0) { 502 if (SkPoint::CrossProduct(vPrev, vNext) <= 0) { [all...] |
SkPath.cpp | 917 SkScalar sinh = SkPoint::CrossProduct(before, after); [all...] |
SkGeometry.cpp | [all...] |
/external/regex-re2/re2/ |
prefilter.cc | 294 static void CrossProduct(const set<string>& a, 303 // Forms an exact set that is a crossproduct of a and b. 311 CrossProduct(a->exact_, b->exact_, &ab->exact_);
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/external/quake/quake/src/QW/server/ |
sv_phys.c | 351 CrossProduct (planes[0], planes[1], dir);
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