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    Searched refs:Cylinder (Results 1 - 6 of 6) sorted by null

  /external/jmonkeyengine/engine/src/test/jme3test/model/shape/
TestCylinder.java 39 import com.jme3.scene.shape.Cylinder;
51 Cylinder t = new Cylinder(20, 50, 1, 2, true);
52 Geometry geom = new Geometry("Cylinder", t);
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Cylinder.java 33 // $Id: Cylinder.java 4131 2009-03-19 20:15:28Z blaine.dev $
51 * A simple cylinder, defined by it's height and radius.
57 public class Cylinder extends Mesh {
73 public Cylinder() {
77 * Creates a new Cylinder. By default its center is the origin. Usually, a
78 * higher sample number creates a better looking cylinder, but at the cost
86 * The radius of the cylinder.
88 * The cylinder's height.
90 public Cylinder(int axisSamples, int radialSamples,
96 * Creates a new Cylinder. By default its center is the origin. Usually, a
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  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestCollisionShapeFactory.java 46 import com.jme3.scene.shape.Cylinder;
89 Geometry myGeom = new Geometry("cylinder", new Cylinder(16, 16, 0.5f, 1));
TestPhysicsCar.java 51 import com.jme3.scene.shape.Cylinder;
132 Cylinder wheelMesh = new Cylinder(16, 16, radius, radius * 0.6f, true);
TestAttachDriver.java 53 import com.jme3.scene.shape.Cylinder;
160 Cylinder wheelMesh = new Cylinder(16, 16, radius, radius * 0.6f, true);
  /frameworks/ex/carousel/java/com/android/ex/carousel/
carousel.rs 55 float3 center; // center of a y-axis-aligned infinite cylinder
57 } Cylinder;
147 static const int DRAG_MODEL_CYLINDER_INSIDE = 2; // Drag relative to point on inside of cylinder
148 static const int DRAG_MODEL_CYLINDER_OUTSIDE = 3; // Drag relative to point on outside of cylinder
251 static Cylinder carouselCylinder = {
290 static bool rayCylinderIntersect(Ray* ray, Cylinder* cylinder, float* tout);
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