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    Searched refs:GLESv2Validate (Results 1 - 4 of 4) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Validate.cpp 16 #include "GLESv2Validate.h"
18 bool GLESv2Validate::blendEquationMode(GLenum mode){
24 bool GLESv2Validate::blendSrc(GLenum s) {
47 bool GLESv2Validate::blendDst(GLenum d) {
68 bool GLESv2Validate::textureParams(GLenum param){
80 bool GLESv2Validate::hintTargetMode(GLenum target,GLenum mode){
92 bool GLESv2Validate::capability(GLenum cap){
108 bool GLESv2Validate::pixelStoreParam(GLenum param){
112 bool GLESv2Validate::readPixelFrmt(GLenum format){
123 bool GLESv2Validate::shaderType(GLenum type)
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Android.mk 6 GLESv2Validate.cpp \
GLESv2Validate.h 24 struct GLESv2Validate:public GLESvalidate{
GLESv2Imp.cpp 30 #include "GLESv2Validate.h"
145 SET_ERROR_IF (!GLESv2Validate::textureEnum(texture,ctx->getMaxTexUnits()),GL_INVALID_ENUM);
174 SET_ERROR_IF(!GLESv2Validate::attribName(name),GL_INVALID_OPERATION);
175 SET_ERROR_IF(!GLESv2Validate::attribIndex(index),GL_INVALID_VALUE);
188 SET_ERROR_IF(!GLESv2Validate::bufferTarget(target),GL_INVALID_ENUM);
203 SET_ERROR_IF(!GLESv2Validate::framebufferTarget(target),GL_INVALID_ENUM);
224 SET_ERROR_IF(!GLESv2Validate::renderbufferTarget(target),GL_INVALID_ENUM);
246 SET_ERROR_IF(!GLESv2Validate::textureTarget(target),GL_INVALID_ENUM)
279 SET_ERROR_IF(!GLESv2Validate::blendEquationMode(mode),GL_INVALID_ENUM)
285 SET_ERROR_IF(!(GLESv2Validate::blendEquationMode(modeRGB) && GLESv2Validate::blendEquationMode(modeAlpha)),GL_INVALID_ENUM)
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