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Searched
refs:GrGLuint
(Results
1 - 17
of
17
) sorted by null
/external/skia/src/gpu/gl/
GrGLStencilBuffer.h
19
static const
GrGLuint
kUnknownBitCount = ~0;
22
GrGLuint
fStencilBits;
23
GrGLuint
fTotalBits;
40
GrGLuint
renderbufferID() const {
56
GrGLuint
fRenderbufferID;
GrGLIndexBuffer.h
25
GrGLuint
bufferID() const;
36
GrGLuint
id,
47
GrGLuint
fBufferID;
GrGLVertexBuffer.h
29
GrGLuint
bufferID() const;
33
GrGLuint
id,
44
GrGLuint
fBufferID;
GrGLRenderTarget.h
29
GrGLuint
fRTFBOID;
30
GrGLuint
fTexFBOID;
31
GrGLuint
fMSColorRenderbufferID;
58
GrGLuint
renderFBOID() const { return fRTFBOID; }
60
GrGLuint
textureFBOID() const { return fTexFBOID; }
88
GrGLuint
fRTFBOID;
89
GrGLuint
fTexFBOID;
91
GrGLuint
fMSColorRenderbufferID;
GrGLTexture.h
22
GrGLTexID(const GrGLInterface* gl,
GrGLuint
texID, bool ownsID)
35
GrGLuint
id() const { return fTexID; }
39
GrGLuint
fTexID;
66
GrGLuint
fTextureID;
95
GrGLuint
textureID() const { return fTexIDObj->id(); }
GrGLCreateNullInterface.cpp
14
GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(
GrGLuint
program,
GrGLuint
shader) {}
15
GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target,
GrGLuint
id) {}
16
GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(
GrGLuint
program,
GrGLuint
index, const char* name) {}
17
GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target,
GrGLuint
texture) {}
19
GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindFragDataLocation(
GrGLuint
program,
GrGLuint
colorNumber, const GrGLchar* name) {}
27
GrGLvoid GR_GL_FUNCTION_TYPE nullGLCompileShader(
GrGLuint
shader) {}
32
GrGLvoid GR_GL_FUNCTION_TYPE nullGLDisableVertexAttribArray(
GrGLuint
index) {
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GrGLIndexBuffer.cpp
19
GrGLuint
id,
47
GrGLuint
GrGLIndexBuffer::bufferID() const {
GrGLProgram.h
311
GrGLuint
fVShaderID;
312
GrGLuint
fGShaderID;
313
GrGLuint
fFShaderID;
314
GrGLuint
fProgramID;
378
static
GrGLuint
CompileShader(const GrGLContextInfo& gl,
GrGLVertexBuffer.cpp
19
GrGLuint
id,
46
GrGLuint
GrGLVertexBuffer::bufferID() const {
SkGLContext.cpp
45
GrGLuint
cbID;
46
GrGLuint
dsID;
GrGpuGLShaders.h
93
GrGLuint
fHWProgramID;
GrGpuGL.h
233
GrGLuint
texID,
246
GrGLuint
fStencilClearFBO;
GrGpuGL.cpp
15
static const
GrGLuint
GR_MAX_GLUINT = ~0;
155
GrGLuint
testFBO;
158
GrGLuint
testRTTex;
492
glTexDesc.fTextureID = static_cast<
GrGLuint
>(desc.fTextureHandle);
526
glDesc.fRTFBOID = static_cast<
GrGLuint
>(desc.fRenderTargetHandle);
782
GrGLuint
texID,
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...]
GrGLCaps.cpp
159
const
GrGLuint
kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount;
GrGLProgram.cpp
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/external/skia/include/gpu/gl/
GrGLInterface.h
121
typedef unsigned int
GrGLuint
;
133
typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLAttachShaderProc)(
GrGLuint
program,
GrGLuint
shader);
134
typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLBeginQueryProc)(GrGLenum target,
GrGLuint
id);
135
typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLBindAttribLocationProc)(
GrGLuint
program,
GrGLuint
index, const char* name);
136
typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLBindBufferProc)(GrGLenum target,
GrGLuint
buffer);
137
typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLBindTextureProc)(GrGLenum target,
GrGLuint
texture);
139
typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLBindFragDataLocationProc)(
GrGLuint
program,
GrGLuint
colorNumber, const GrGLchar* name)
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SkGLContext.h
53
GrGLuint
fFBO;
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