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    Searched refs:GrGLuint (Results 1 - 17 of 17) sorted by null

  /external/skia/src/gpu/gl/
GrGLStencilBuffer.h 19 static const GrGLuint kUnknownBitCount = ~0;
22 GrGLuint fStencilBits;
23 GrGLuint fTotalBits;
40 GrGLuint renderbufferID() const {
56 GrGLuint fRenderbufferID;
GrGLIndexBuffer.h 25 GrGLuint bufferID() const;
36 GrGLuint id,
47 GrGLuint fBufferID;
GrGLVertexBuffer.h 29 GrGLuint bufferID() const;
33 GrGLuint id,
44 GrGLuint fBufferID;
GrGLRenderTarget.h 29 GrGLuint fRTFBOID;
30 GrGLuint fTexFBOID;
31 GrGLuint fMSColorRenderbufferID;
58 GrGLuint renderFBOID() const { return fRTFBOID; }
60 GrGLuint textureFBOID() const { return fTexFBOID; }
88 GrGLuint fRTFBOID;
89 GrGLuint fTexFBOID;
91 GrGLuint fMSColorRenderbufferID;
GrGLTexture.h 22 GrGLTexID(const GrGLInterface* gl, GrGLuint texID, bool ownsID)
35 GrGLuint id() const { return fTexID; }
39 GrGLuint fTexID;
66 GrGLuint fTextureID;
95 GrGLuint textureID() const { return fTexIDObj->id(); }
GrGLCreateNullInterface.cpp 14 GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {}
15 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {}
16 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {}
17 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {}
19 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindFragDataLocation(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name) {}
27 GrGLvoid GR_GL_FUNCTION_TYPE nullGLCompileShader(GrGLuint shader) {}
32 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDisableVertexAttribArray(GrGLuint index) {
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GrGLIndexBuffer.cpp 19 GrGLuint id,
47 GrGLuint GrGLIndexBuffer::bufferID() const {
GrGLProgram.h 311 GrGLuint fVShaderID;
312 GrGLuint fGShaderID;
313 GrGLuint fFShaderID;
314 GrGLuint fProgramID;
378 static GrGLuint CompileShader(const GrGLContextInfo& gl,
GrGLVertexBuffer.cpp 19 GrGLuint id,
46 GrGLuint GrGLVertexBuffer::bufferID() const {
SkGLContext.cpp 45 GrGLuint cbID;
46 GrGLuint dsID;
GrGpuGLShaders.h 93 GrGLuint fHWProgramID;
GrGpuGL.h 233 GrGLuint texID,
246 GrGLuint fStencilClearFBO;
GrGpuGL.cpp 15 static const GrGLuint GR_MAX_GLUINT = ~0;
155 GrGLuint testFBO;
158 GrGLuint testRTTex;
492 glTexDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle);
526 glDesc.fRTFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle);
782 GrGLuint texID,
    [all...]
GrGLCaps.cpp 159 const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount;
GrGLProgram.cpp     [all...]
  /external/skia/include/gpu/gl/
GrGLInterface.h 121 typedef unsigned int GrGLuint;
133 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader);
134 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLBeginQueryProc)(GrGLenum target, GrGLuint id);
135 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index, const char* name);
136 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer);
137 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLBindTextureProc)(GrGLenum target, GrGLuint texture);
139 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLBindFragDataLocationProc)(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name)
    [all...]
SkGLContext.h 53 GrGLuint fFBO;

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