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    Searched refs:GrSamplerState (Results 1 - 14 of 14) sorted by null

  /external/skia/include/gpu/
SkGpuDevice.h 125 const GrSamplerState* sampler,
128 const GrSamplerState& sampler) const;
136 const GrSamplerState* sampler,
140 GrTexture* set(SkGpuDevice*, const SkBitmap&, const GrSamplerState*);
204 const GrSamplerState& sampler,
SkGr.h 38 GR_STATIC_ASSERT((int)GrSamplerState::kClamp_WrapMode == (int)SkShader::kClamp_TileMode);
39 GR_STATIC_ASSERT((int)GrSamplerState::kRepeat_WrapMode ==(
41 GR_STATIC_ASSERT((int)GrSamplerState::kMirror_WrapMode ==
44 #define sk_tile_mode_to_grwrap(X) ((GrSamplerState::WrapMode)(X))
202 const GrSamplerState* sampler,
GrPaint.h 15 #include "GrSamplerState.h"
57 GrSamplerState* textureSampler(int i) {
62 const GrSamplerState& getTextureSampler(int i) const {
83 GrSamplerState* maskSampler(int i) {
88 const GrSamplerState& getMaskSampler(int i) const {
228 GrSamplerState fTextureSamplers[kMaxTextures];
229 GrSamplerState fMaskSamplers[kMaxMasks];
GrContext.h 134 const GrSamplerState* sampler,
161 const GrSamplerState* sampler);
170 const GrSamplerState*) const;
223 bool supportsIndex8PixelConfig(const GrSamplerState*,
592 GrSamplerState::FilterDirection direction);
605 GrSamplerState::Filter filter,
606 GrSamplerState::FilterDirection direction);
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GrSamplerState.h 19 class GrSamplerState {
112 GrSamplerState()
  /external/skia/src/gpu/
SkGpuDevice.cpp 62 const GrSamplerState* sampler,
73 const GrSamplerState* sampler) {
410 static const GrSamplerState::SampleMode sk_bmp_type_to_sample_mode[] = {
411 (GrSamplerState::SampleMode) -1, // kNone_BitmapType
412 GrSamplerState::kNormal_SampleMode, // kDefault_BitmapType
413 GrSamplerState::kRadial_SampleMode, // kRadial_BitmapType
414 GrSamplerState::kSweep_SampleMode, // kSweep_BitmapType
415 GrSamplerState::kRadial2_SampleMode, // kTwoPointRadial_BitmapType
501 GrSamplerState::SampleMode sampleMode = sk_bmp_type_to_sample_mode[bmptype];
522 GrSamplerState* sampler = grPaint->textureSampler(kShaderTextureIdx)
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GrDrawState.h 14 #include "GrSamplerState.h"
201 const GrSamplerState& getSampler(int stage) const {
209 GrSamplerState* sampler(int stage) {
748 sizeof(GrSamplerState))) {
765 sizeof(GrSamplerState));
805 GrSamplerState fSamplerStates[kNumStages];
GrTextContext.cpp 30 GrSamplerState::Filter filter;
32 filter = GrSamplerState::kNearest_Filter;
34 filter = GrSamplerState::kBilinear_Filter;
37 GrSamplerState::kRepeat_WrapMode,filter);
GrContext.cpp 162 const GrSamplerState* sampler,
185 ((sampler->getWrapX() != GrSamplerState::kClamp_WrapMode) ||
186 (sampler->getWrapY() != GrSamplerState::kClamp_WrapMode));
190 if (GrSamplerState::kNearest_Filter != sampler->getFilter()) {
227 const GrSamplerState* sampler) {
238 const GrSamplerState* sampler) const {
302 const GrSamplerState* sampler,
350 GrSamplerState::Filter filter;
354 if (GrSamplerState::kNearest_Filter == sampler->getFilter()) {
355 filter = GrSamplerState::kNearest_Filter
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SkGr.cpp 61 const GrSamplerState* sampler,
GrDrawTarget.cpp 765 GrSamplerState::kNearest_Filter !=
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  /external/skia/src/gpu/gl/
GrGpuGLShaders.cpp 492 GrSamplerState::SampleMode mode =
527 const GrSamplerState& sampler = this->getDrawState().getSampler(s);
559 const GrSamplerState& sampler = this->getDrawState().getSampler(s);
571 case GrSamplerState::kX_FilterDirection:
574 case GrSamplerState::kY_FilterDirection:
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GrGpuGL.h 182 GrSamplerState::SampleMode mode,
189 const GrSamplerState& sampler);
GrGpuGL.cpp 116 GrSamplerState::SampleMode mode,
133 const GrSamplerState& sampler) {
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