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    Searched refs:LOGIC_OP (Results 1 - 5 of 5) sorted by null

  /system/core/libpixelflinger/
picker.cpp 109 n |= GGL_BUILD_NEEDS(c->state.logic_op.opcode, LOGIC_OP);
111 n |= GGL_BUILD_NEEDS(GGL_COPY, LOGIC_OP);
  /system/core/libpixelflinger/codeflinger/
texturing.cpp 235 const int opcode = GGL_READ_NEEDS(LOGIC_OP, needs.n) | GGL_CLEAR;
242 mLogicOp = LOGIC_OP;
254 mLogicOp = LOGIC_OP|LOGIC_OP_SRC|LOGIC_OP_DST;
258 mLogicOp = LOGIC_OP|LOGIC_OP_DST;
261 mLogicOp = LOGIC_OP|LOGIC_OP_SRC;
    [all...]
GGLAssembler.h 514 LOGIC_OP=1, LOGIC_OP_SRC=2, LOGIC_OP_DST=4
GGLAssembler.cpp 239 // blending / logic_op / masking need the framebuffer
815 const int opcode = GGL_READ_NEEDS(LOGIC_OP, needs.n) | GGL_CLEAR;
    [all...]
  /system/core/include/private/pixelflinger/
ggl_context.h 138 GGL_RESERVE_NEEDS( LOGIC_OP, 24, 4 )
498 logic_op_state_t logic_op; member in struct:android::state_t

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