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Searched
refs:LOOP_TYPE_NONE
(Results
1 - 2
of
2
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
FadeDrawableComponent.java
20
public static final int
LOOP_TYPE_NONE
= 0;
52
mLoopType =
LOOP_TYPE_NONE
;
87
if (mLoopType !=
LOOP_TYPE_NONE
&& elapsed > mDuration) {
GameObjectFactory.java
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