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Searched
refs:LoopBlinnLocalTriangulator
(Results
1 - 3
of
3
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/gpu/
LoopBlinnLocalTriangulator.cpp
30
#include "
LoopBlinnLocalTriangulator
.h"
41
bool
LoopBlinnLocalTriangulator
::Triangle::contains(
LoopBlinnLocalTriangulator
::Vertex* v)
46
LoopBlinnLocalTriangulator
::Vertex*
LoopBlinnLocalTriangulator
::Triangle::nextVertex(
LoopBlinnLocalTriangulator
::Vertex* current, bool traverseCounterClockwise)
61
int
LoopBlinnLocalTriangulator
::Triangle::indexForVertex(
LoopBlinnLocalTriangulator
::Vertex* vertex)
69
void
LoopBlinnLocalTriangulator
::Triangle::makeCounterClockwise()
83
LoopBlinnLocalTriangulator
::LoopBlinnLocalTriangulator(
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LoopBlinnLocalTriangulator.h
40
class
LoopBlinnLocalTriangulator
{
41
WTF_MAKE_NONCOPYABLE(
LoopBlinnLocalTriangulator
);
174
LoopBlinnLocalTriangulator
();
LoopBlinnPathProcessor.cpp
34
#include "
LoopBlinnLocalTriangulator
.h"
257
void triangulate(
LoopBlinnLocalTriangulator
::InsideEdgeComputation computeInsideEdges,
270
LoopBlinnLocalTriangulator
::Triangle* getTriangle(int index)
297
LoopBlinnLocalTriangulator
::Vertex* vertex = m_triangulator->getInteriorVertex(index);
351
LoopBlinnLocalTriangulator
* m_triangulator;
489
void Segment::triangulate(
LoopBlinnLocalTriangulator
::InsideEdgeComputation computeInsideEdges,
494
m_triangulator = m_arena->allocateObject<
LoopBlinnLocalTriangulator
>();
497
LoopBlinnLocalTriangulator
::Vertex* vertex = m_triangulator->getVertex(i);
580
seg->triangulate(
LoopBlinnLocalTriangulator
::ComputeInsideEdges, &texCoords);
582
LoopBlinnLocalTriangulator
::Triangle* triangle = seg->getTriangle(i)
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Completed in 5522 milliseconds