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  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
LoopMode.java 36 * <code>LoopMode</code> determines how animations repeat, or if they
39 public enum LoopMode {
AnimChannel.java 65 private LoopMode loopMode, loopModeBlendFrom;
70 private static float clampWrapTime(float t, float max, LoopMode loopMode){
76 switch (loopMode){
85 switch (loopMode){
127 * For more information, see the LoopMode enum class.
128 * @see LoopMode
129 * @see AnimChannel#setLoopMode(com.jme3.animation.LoopMode)
131 public LoopMode getLoopMode()
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  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/
CinematicEvent.java 34 import com.jme3.animation.LoopMode;
90 * For more information, see the LoopMode enum class.
91 * @see LoopMode
93 public void setLoopMode(LoopMode loop);
100 * For more information, see the LoopMode enum class.
101 * @see LoopMode
103 public LoopMode getLoopMode();
SoundTrack.java 34 import com.jme3.animation.LoopMode;
78 public SoundTrack(String path, boolean stream, LoopMode loopMode) {
79 super(loopMode);
84 public SoundTrack(String path, boolean stream, float initialDuration, LoopMode loopMode) {
85 super(initialDuration, loopMode);
95 public SoundTrack(String path, LoopMode loopMode) {
96 super(loopMode);
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AbstractCinematicEvent.java 34 import com.jme3.animation.LoopMode;
58 protected LoopMode loopMode = LoopMode.DontLoop;
82 * contruct a cinematic event with the given loopMode
83 * @param loopMode
85 public AbstractCinematicEvent(LoopMode loopMode) {
86 this.loopMode = loopMode;
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AnimationTrack.java 36 import com.jme3.animation.LoopMode;
75 public AnimationTrack(Spatial model, String animationName, LoopMode loopMode) {
76 super(loopMode);
82 public AnimationTrack(Spatial model, String animationName, float initialDuration, LoopMode loopMode) {
83 super(initialDuration, loopMode);
112 if(loopMode == loopMode.Loop){
115 if(loopMode == loopMode.Cycle)
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PositionTrack.java 7 import com.jme3.animation.LoopMode;
57 public PositionTrack(Spatial spatial, Vector3f endPosition, float initialDuration, LoopMode loopMode) {
58 super(initialDuration, loopMode);
64 public PositionTrack(Spatial spatial, Vector3f endPosition, LoopMode loopMode) {
65 super(loopMode);
RotationTrack.java 7 import com.jme3.animation.LoopMode;
57 public RotationTrack(Spatial spatial, Quaternion endRotation, float initialDuration, LoopMode loopMode) {
58 super(initialDuration, loopMode);
64 public RotationTrack(Spatial spatial, Quaternion endRotation, LoopMode loopMode) {
65 super(loopMode);
ScaleTrack.java 7 import com.jme3.animation.LoopMode;
57 public ScaleTrack(Spatial spatial, Vector3f endScale, float initialDuration, LoopMode loopMode) {
58 super(initialDuration, loopMode);
64 public ScaleTrack(Spatial spatial, Vector3f endScale, LoopMode loopMode) {
65 super(loopMode);
MotionTrack.java 34 import com.jme3.animation.LoopMode;
143 public MotionTrack(Spatial spatial, MotionPath path, LoopMode loopMode) {
148 this.loopMode = loopMode;
156 public MotionTrack(Spatial spatial, MotionPath path, float initialDuration, LoopMode loopMode) {
161 this.loopMode = loopMode;
170 if (time >= initialDuration && loopMode == loopMode.DontLoop)
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  /external/jmonkeyengine/engine/src/niftygui/com/jme3/cinematic/events/
GuiTrack.java 34 import com.jme3.animation.LoopMode;
67 public GuiTrack(Nifty nifty, String screen, LoopMode loopMode) {
68 super(loopMode);
73 public GuiTrack(Nifty nifty, String screen, float initialDuration, LoopMode loopMode) {
74 super(initialDuration, loopMode);
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloAnimation.java 38 import com.jme3.animation.LoopMode;
89 channel.setLoopMode(LoopMode.DontLoop);
112 channel.setLoopMode(LoopMode.Loop);
  /external/jmonkeyengine/engine/src/test/jme3test/model/anim/
TestOgreComplexAnim.java 38 import com.jme3.animation.LoopMode;
85 feet.setLoopMode(LoopMode.Cycle);
90 feet.setLoopMode(LoopMode.Cycle);
TestOgreAnim.java 101 channel.setLoopMode(LoopMode.DontLoop);
113 channel.setLoopMode(LoopMode.Cycle);
  /external/jmonkeyengine/engine/src/test/jme3test/animation/
TestCinematic.java 36 import com.jme3.animation.LoopMode;
124 cinematic.addCinematicEvent(0, new AnimationTrack(teapot, "teapotAnim", LoopMode.DontLoop));
126 cinematic.addCinematicEvent(0, new SoundTrack("Sound/Environment/Nature.ogg", LoopMode.Loop));
130 cinematic.addCinematicEvent(2, new AnimationTrack(model, "Walk", LoopMode.Loop));
198 cameraMotionTrack.setLoopMode(LoopMode.Loop);
TestCameraMotionPath.java 34 import com.jme3.animation.LoopMode;
87 cameraMotionControl.setLoopMode(LoopMode.Loop);
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestRagdollCharacter.java 37 import com.jme3.animation.LoopMode;
173 channel.setLoopMode(LoopMode.DontLoop);
175 channel.setLoopMode(LoopMode.Loop);
TestBoneRagdoll.java 345 channel.setLoopMode(LoopMode.DontLoop);
347 channel.setLoopMode(LoopMode.Loop);
TestWalkingChar.java 37 import com.jme3.animation.LoopMode;
395 shootingChannel.setLoopMode(LoopMode.DontLoop);
  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/
Cinematic.java 34 import com.jme3.animation.LoopMode;
85 public Cinematic(Node scene, LoopMode loopMode) {
86 super(loopMode);
90 public Cinematic(Node scene, float initialDuration, LoopMode loopMode) {
91 super(initialDuration, loopMode);

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