/external/jmonkeyengine/engine/src/core/com/jme3/animation/ |
LoopMode.java | 36 * <code>LoopMode</code> determines how animations repeat, or if they 39 public enum LoopMode {
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AnimChannel.java | 65 private LoopMode loopMode, loopModeBlendFrom; 70 private static float clampWrapTime(float t, float max, LoopMode loopMode){ 76 switch (loopMode){ 85 switch (loopMode){ 127 * For more information, see the LoopMode enum class. 128 * @see LoopMode 129 * @see AnimChannel#setLoopMode(com.jme3.animation.LoopMode) 131 public LoopMode getLoopMode() [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/ |
CinematicEvent.java | 34 import com.jme3.animation.LoopMode; 90 * For more information, see the LoopMode enum class. 91 * @see LoopMode 93 public void setLoopMode(LoopMode loop); 100 * For more information, see the LoopMode enum class. 101 * @see LoopMode 103 public LoopMode getLoopMode();
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SoundTrack.java | 34 import com.jme3.animation.LoopMode; 78 public SoundTrack(String path, boolean stream, LoopMode loopMode) { 79 super(loopMode); 84 public SoundTrack(String path, boolean stream, float initialDuration, LoopMode loopMode) { 85 super(initialDuration, loopMode); 95 public SoundTrack(String path, LoopMode loopMode) { 96 super(loopMode); [all...] |
AbstractCinematicEvent.java | 34 import com.jme3.animation.LoopMode; 58 protected LoopMode loopMode = LoopMode.DontLoop; 82 * contruct a cinematic event with the given loopMode 83 * @param loopMode 85 public AbstractCinematicEvent(LoopMode loopMode) { 86 this.loopMode = loopMode; [all...] |
AnimationTrack.java | 36 import com.jme3.animation.LoopMode; 75 public AnimationTrack(Spatial model, String animationName, LoopMode loopMode) { 76 super(loopMode); 82 public AnimationTrack(Spatial model, String animationName, float initialDuration, LoopMode loopMode) { 83 super(initialDuration, loopMode); 112 if(loopMode == loopMode.Loop){ 115 if(loopMode == loopMode.Cycle) [all...] |
PositionTrack.java | 7 import com.jme3.animation.LoopMode; 57 public PositionTrack(Spatial spatial, Vector3f endPosition, float initialDuration, LoopMode loopMode) { 58 super(initialDuration, loopMode); 64 public PositionTrack(Spatial spatial, Vector3f endPosition, LoopMode loopMode) { 65 super(loopMode);
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RotationTrack.java | 7 import com.jme3.animation.LoopMode; 57 public RotationTrack(Spatial spatial, Quaternion endRotation, float initialDuration, LoopMode loopMode) { 58 super(initialDuration, loopMode); 64 public RotationTrack(Spatial spatial, Quaternion endRotation, LoopMode loopMode) { 65 super(loopMode);
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ScaleTrack.java | 7 import com.jme3.animation.LoopMode; 57 public ScaleTrack(Spatial spatial, Vector3f endScale, float initialDuration, LoopMode loopMode) { 58 super(initialDuration, loopMode); 64 public ScaleTrack(Spatial spatial, Vector3f endScale, LoopMode loopMode) { 65 super(loopMode);
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MotionTrack.java | 34 import com.jme3.animation.LoopMode; 143 public MotionTrack(Spatial spatial, MotionPath path, LoopMode loopMode) { 148 this.loopMode = loopMode; 156 public MotionTrack(Spatial spatial, MotionPath path, float initialDuration, LoopMode loopMode) { 161 this.loopMode = loopMode; 170 if (time >= initialDuration && loopMode == loopMode.DontLoop) [all...] |
/external/jmonkeyengine/engine/src/niftygui/com/jme3/cinematic/events/ |
GuiTrack.java | 34 import com.jme3.animation.LoopMode; 67 public GuiTrack(Nifty nifty, String screen, LoopMode loopMode) { 68 super(loopMode); 73 public GuiTrack(Nifty nifty, String screen, float initialDuration, LoopMode loopMode) { 74 super(initialDuration, loopMode);
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloAnimation.java | 38 import com.jme3.animation.LoopMode; 89 channel.setLoopMode(LoopMode.DontLoop); 112 channel.setLoopMode(LoopMode.Loop);
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/external/jmonkeyengine/engine/src/test/jme3test/model/anim/ |
TestOgreComplexAnim.java | 38 import com.jme3.animation.LoopMode; 85 feet.setLoopMode(LoopMode.Cycle); 90 feet.setLoopMode(LoopMode.Cycle);
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TestOgreAnim.java | 101 channel.setLoopMode(LoopMode.DontLoop); 113 channel.setLoopMode(LoopMode.Cycle);
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/external/jmonkeyengine/engine/src/test/jme3test/animation/ |
TestCinematic.java | 36 import com.jme3.animation.LoopMode;
124 cinematic.addCinematicEvent(0, new AnimationTrack(teapot, "teapotAnim", LoopMode.DontLoop));
126 cinematic.addCinematicEvent(0, new SoundTrack("Sound/Environment/Nature.ogg", LoopMode.Loop));
130 cinematic.addCinematicEvent(2, new AnimationTrack(model, "Walk", LoopMode.Loop));
198 cameraMotionTrack.setLoopMode(LoopMode.Loop);
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TestCameraMotionPath.java | 34 import com.jme3.animation.LoopMode; 87 cameraMotionControl.setLoopMode(LoopMode.Loop);
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
TestRagdollCharacter.java | 37 import com.jme3.animation.LoopMode; 173 channel.setLoopMode(LoopMode.DontLoop); 175 channel.setLoopMode(LoopMode.Loop);
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TestBoneRagdoll.java | 345 channel.setLoopMode(LoopMode.DontLoop); 347 channel.setLoopMode(LoopMode.Loop);
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TestWalkingChar.java | 37 import com.jme3.animation.LoopMode; 395 shootingChannel.setLoopMode(LoopMode.DontLoop);
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/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/ |
Cinematic.java | 34 import com.jme3.animation.LoopMode; 85 public Cinematic(Node scene, LoopMode loopMode) { 86 super(loopMode); 90 public Cinematic(Node scene, float initialDuration, LoopMode loopMode) { 91 super(initialDuration, loopMode);
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