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Searched
refs:NUM_CSHIFTS
(Results
1 - 6
of
6
) sorted by null
/external/quake/quake/src/WinQuake/
client.h
60
#define
NUM_CSHIFTS
4
163
cshift_t cshifts[
NUM_CSHIFTS
]; // color shifts for damage, powerups
164
cshift_t prev_cshifts[
NUM_CSHIFTS
]; // and content types
view.cpp
492
for (j=0 ; j<
NUM_CSHIFTS
; j++)
541
for (i=0 ; i<
NUM_CSHIFTS
; i++)
627
for (i=0 ; i<
NUM_CSHIFTS
; i++)
666
for (j=0 ; j<
NUM_CSHIFTS
; j++)
/gdk/samples/quake/jni/
client.h
60
#define
NUM_CSHIFTS
4
163
cshift_t cshifts[
NUM_CSHIFTS
]; // color shifts for damage, powerups
164
cshift_t prev_cshifts[
NUM_CSHIFTS
]; // and content types
view.cpp
492
for (j=0 ; j<
NUM_CSHIFTS
; j++)
541
for (i=0 ; i<
NUM_CSHIFTS
; i++)
627
for (i=0 ; i<
NUM_CSHIFTS
; i++)
666
for (j=0 ; j<
NUM_CSHIFTS
; j++)
/external/quake/quake/src/QW/client/
client.h
110
#define
NUM_CSHIFTS
4
236
cshift_t cshifts[
NUM_CSHIFTS
]; // color shifts for damage, powerups
237
cshift_t prev_cshifts[
NUM_CSHIFTS
]; // and content types
view.c
502
for (j=0 ; j<
NUM_CSHIFTS
; j++)
551
for (i=0 ; i<
NUM_CSHIFTS
; i++)
644
for (i=0 ; i<
NUM_CSHIFTS
; i++)
683
for (j=0 ; j<
NUM_CSHIFTS
; j++)
Completed in 51 milliseconds