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    Searched refs:NUM_CSHIFTS (Results 1 - 6 of 6) sorted by null

  /external/quake/quake/src/WinQuake/
client.h 60 #define NUM_CSHIFTS 4
163 cshift_t cshifts[NUM_CSHIFTS]; // color shifts for damage, powerups
164 cshift_t prev_cshifts[NUM_CSHIFTS]; // and content types
view.cpp 492 for (j=0 ; j<NUM_CSHIFTS ; j++)
541 for (i=0 ; i<NUM_CSHIFTS ; i++)
627 for (i=0 ; i<NUM_CSHIFTS ; i++)
666 for (j=0 ; j<NUM_CSHIFTS ; j++)
  /gdk/samples/quake/jni/
client.h 60 #define NUM_CSHIFTS 4
163 cshift_t cshifts[NUM_CSHIFTS]; // color shifts for damage, powerups
164 cshift_t prev_cshifts[NUM_CSHIFTS]; // and content types
view.cpp 492 for (j=0 ; j<NUM_CSHIFTS ; j++)
541 for (i=0 ; i<NUM_CSHIFTS ; i++)
627 for (i=0 ; i<NUM_CSHIFTS ; i++)
666 for (j=0 ; j<NUM_CSHIFTS ; j++)
  /external/quake/quake/src/QW/client/
client.h 110 #define NUM_CSHIFTS 4
236 cshift_t cshifts[NUM_CSHIFTS]; // color shifts for damage, powerups
237 cshift_t prev_cshifts[NUM_CSHIFTS]; // and content types
view.c 502 for (j=0 ; j<NUM_CSHIFTS ; j++)
551 for (i=0 ; i<NUM_CSHIFTS ; i++)
644 for (i=0 ; i<NUM_CSHIFTS ; i++)
683 for (j=0 ; j<NUM_CSHIFTS ; j++)

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