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Searched
refs:PLAYING
(Results
1 - 16
of
16
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/android/layers/
VideoLayerAndroid.h
43
//
PLAYING
will be the Video (Surface Texture).
47
typedef enum {INITIALIZED, PREPARING, PREPARED,
PLAYING
, RELEASED} PlayerState;
VideoLayerAndroid.cpp
168
} else if (m_playerState ==
PLAYING
&& m_surfaceTexture.get()) {
/frameworks/av/media/libmediaplayerservice/nuplayer/
NuPlayerDriver.cpp
139
case
PLAYING
:
150
mState =
PLAYING
;
165
case
PLAYING
:
181
return mState ==
PLAYING
&& !mAtEOS;
195
case
PLAYING
:
NuPlayerDriver.h
93
PLAYING
,
/frameworks/av/include/media/stagefright/timedtext/
TimedTextDriver.h
67
PLAYING
,
/frameworks/av/media/libstagefright/timedtext/
TimedTextDriver.cpp
75
case
PLAYING
:
83
mState =
PLAYING
;
96
case
PLAYING
:
116
case
PLAYING
:
/packages/apps/Gallery2/src/com/android/gallery3d/app/
MovieControllerOverlay.java
50
PLAYING
,
156
state = State.
PLAYING
;
225
if (state == State.
PLAYING
) {
268
} else if (state == State.PAUSED || state == State.
PLAYING
) {
296
if (state == State.
PLAYING
|| state == State.PAUSED) {
380
state == State.
PLAYING
? R.drawable.ic_vidcontrol_pause :
/frameworks/av/libvideoeditor/lvpp/
PreviewPlayer.cpp
287
// If we did this later, audio would continue
playing
while we
390
CHECK(!(mFlags &
PLAYING
));
450
// Posted whenever any stream finishes
playing
.
498
* If the audio source of current
playing
clip and next clip are dummy
503
* But the audio(dummy audio source) is still
playing
(for next clip),
522
if (mFlags &
PLAYING
) {
535
mFlags |=
PLAYING
;
567
mFlags &= ~(
PLAYING
| FIRST_FRAME);
606
mFlags &= ~(
PLAYING
| FIRST_FRAME);
654
// Legacy behaviour, if a stream finishes
playing
and the
[
all
...]
PreviewPlayer.h
95
PLAYING
= 1,
/frameworks/av/media/libstagefright/
AwesomePlayer.cpp
482
if (mFlags &
PLAYING
) {
521
// If we did this later, audio would continue
playing
while we
698
if ((mFlags &
PLAYING
) && !eos
754
if ((mFlags &
PLAYING
) && !eos
798
// Posted whenever any stream finishes
playing
.
861
if (mFlags &
PLAYING
) {
873
modifyFlags(
PLAYING
, SET);
924
modifyFlags((
PLAYING
| FIRST_FRAME), CLEAR);
950
// Legacy behaviour, if a stream finishes
playing
and then
[
all
...]
/frameworks/av/media/libaah_rtp/
aah_tx_player.cpp
502
if (mFlags &
PLAYING
) {
521
mFlags |=
PLAYING
;
545
if (!(mFlags &
PLAYING
)) {
551
mFlags &= ~
PLAYING
;
610
return (mFlags &
PLAYING
) || (mFlags & CACHE_UNDERRUN);
942
if ((mFlags &
PLAYING
) &&
974
if ((mFlags &
PLAYING
) &&
[
all
...]
aah_tx_player.h
78
PLAYING
= 1,
/packages/apps/Mms/src/com/android/mms/dom/smil/
SmilPlayer.java
38
* The SmilPlayer is responsible for
playing
, stopping, pausing and resuming a SMIL tree.
39
* <li>It creates a whole timeline before
playing
.</li>
50
PLAYING
,
259
return mState == SmilPlayerState.
PLAYING
;
312
mState = SmilPlayerState.
PLAYING
;
315
Log.w(TAG, "Error State: Playback is
playing
!");
324
Log.w(TAG, "Error State: Playback is not
playing
!");
508
mState = SmilPlayerState.
PLAYING
;
/frameworks/av/media/libmedia/
SoundPool.cpp
640
mState =
PLAYING
;
801
if (mState ==
PLAYING
) {
811
if (mState ==
PLAYING
) {
824
mState =
PLAYING
;
835
mState =
PLAYING
;
/frameworks/av/include/media/
SoundPool.h
118
enum state { IDLE, RESUMING, STOPPING, PAUSED,
PLAYING
};
/frameworks/av/media/libstagefright/include/
AwesomePlayer.h
111
PLAYING
= 0x01,
Completed in 796 milliseconds