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    Searched refs:RS_TYPE_FLOAT_32 (Results 1 - 10 of 10) sorted by null

  /frameworks/rs/
rsProgramVertex.cpp 158 ObjectBaseRef<const Element> f2Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32,
160 ObjectBaseRef<const Element> f3Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32,
162 ObjectBaseRef<const Element> f4Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32,
rsComponent.cpp 132 case RS_TYPE_FLOAT_32:
rsDefines.h 127 RS_TYPE_FLOAT_32,
rsProgramFragment.cpp 102 ObjectBaseRef<const Element> colorElem = Element::createRef(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 4);
rsFont.cpp 498 ObjectBaseRef<const Element> colorElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32,
500 ObjectBaseRef<const Element> gammaElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32,
595 ObjectBaseRef<const Element> posElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 3);
596 ObjectBaseRef<const Element> texElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 2);
  /frameworks/rs/driver/
rsdMeshObj.cpp 56 if (dt != RS_TYPE_FLOAT_32 && dt != RS_TYPE_UNSIGNED_8 &&
113 mAttribs[userNum].normalized = f->mHal.state.dataType != RS_TYPE_FLOAT_32;
rsdAllocation.cpp 58 case RS_TYPE_FLOAT_32: return GL_FLOAT;
  /frameworks/rs/scriptc/
rs_types.rsh 467 RS_TYPE_FLOAT_32 = 2,
  /frameworks/rs/cpp/
Allocation.cpp 106 if (dt == RS_TYPE_FLOAT_32) {
Element.cpp 189 case RS_TYPE_FLOAT_32:

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