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Searched
refs:R_TranslatePlayerSkin
(Results
1 - 11
of
11
) sorted by null
/external/quake/quake/src/QW/client/
glquake2.h
189
void
R_TranslatePlayerSkin
(int playernum);
glquake.h
258
void
R_TranslatePlayerSkin
(int playernum);
gl_rmisc.c
229
R_TranslatePlayerSkin
234
void
R_TranslatePlayerSkin
(int playernum)
cl_parse.c
877
R_TranslatePlayerSkin
(slot);
gl_rmain.c
609
R_TranslatePlayerSkin
(i);
/external/quake/quake/src/WinQuake/
cl_parse.cpp
396
R_TranslatePlayerSkin
(num - 1);
426
R_TranslatePlayerSkin
(num - 1);
644
R_TranslatePlayerSkin
(slot);
gl_rmisc.cpp
235
R_TranslatePlayerSkin
240
void
R_TranslatePlayerSkin
(int playernum)
glquake.h
246
void
R_TranslatePlayerSkin
(int playernum);
/gdk/samples/quake/jni/
cl_parse.cpp
396
R_TranslatePlayerSkin
(num - 1);
426
R_TranslatePlayerSkin
(num - 1);
644
R_TranslatePlayerSkin
(slot);
gl_rmisc.cpp
235
R_TranslatePlayerSkin
240
void
R_TranslatePlayerSkin
(int playernum)
glquake.h
246
void
R_TranslatePlayerSkin
(int playernum);
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