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    Searched refs:R_TranslatePlayerSkin (Results 1 - 11 of 11) sorted by null

  /external/quake/quake/src/QW/client/
glquake2.h 189 void R_TranslatePlayerSkin (int playernum);
glquake.h 258 void R_TranslatePlayerSkin (int playernum);
gl_rmisc.c 229 R_TranslatePlayerSkin
234 void R_TranslatePlayerSkin (int playernum)
cl_parse.c 877 R_TranslatePlayerSkin(slot);
gl_rmain.c 609 R_TranslatePlayerSkin(i);
  /external/quake/quake/src/WinQuake/
cl_parse.cpp 396 R_TranslatePlayerSkin (num - 1);
426 R_TranslatePlayerSkin (num - 1);
644 R_TranslatePlayerSkin (slot);
gl_rmisc.cpp 235 R_TranslatePlayerSkin
240 void R_TranslatePlayerSkin (int playernum)
glquake.h 246 void R_TranslatePlayerSkin (int playernum);
  /gdk/samples/quake/jni/
cl_parse.cpp 396 R_TranslatePlayerSkin (num - 1);
426 R_TranslatePlayerSkin (num - 1);
644 R_TranslatePlayerSkin (slot);
gl_rmisc.cpp 235 R_TranslatePlayerSkin
240 void R_TranslatePlayerSkin (int playernum)
glquake.h 246 void R_TranslatePlayerSkin (int playernum);

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