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  /frameworks/rs/
rsEnv.h 12 typedef void * RsMesh;
rs.h 37 void rsaMeshGetVertexBufferCount(RsContext, RsMesh, int32_t *vtxCount);
38 void rsaMeshGetIndexCount(RsContext, RsMesh, int32_t *idxCount);
39 void rsaMeshGetVertices(RsContext, RsMesh, RsAllocation *vtxData, uint32_t vtxDataCount);
40 void rsaMeshGetIndices(RsContext, RsMesh, RsAllocation *va,
rsMesh.cpp 18 #include "rsMesh.h"
264 RsMesh rsi_MeshCreate(Context *rsc,
287 void rsaMeshGetVertexBufferCount(RsContext con, RsMesh mv, int32_t *numVtx) {
292 void rsaMeshGetIndexCount(RsContext con, RsMesh mv, int32_t *numIdx) {
297 void rsaMeshGetVertices(RsContext con, RsMesh mv, RsAllocation *vtxData, uint32_t vtxDataCount) {
307 void rsaMeshGetIndices(RsContext con, RsMesh mv, RsAllocation *va, uint32_t *primType, uint32_t idxDataCount) {
rsDefines.h 43 typedef void * RsMesh;
rs.spec 425 ret RsMesh
  /frameworks/base/graphics/jni/
android_renderscript_RenderScript.cpp     [all...]

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