HomeSort by relevance Sort by last modified time
    Searched refs:SDL_BlitSurface (Results 1 - 9 of 9) sorted by null

  /external/qemu/android/skin/
window.c 80 SDL_BlitSurface( skin_image_surface(back->image), &rs, surface, &rd );
612 SDL_BlitSurface( skin_image_surface(disp->onion), &rs, surface, &rd );
684 SDL_BlitSurface( skin_image_surface(button->image), &rs, surface, &rd );
686 SDL_BlitSurface( skin_image_surface(button->image), &rs, surface, &rd );
    [all...]
trackball.c 559 SDL_BlitSurface( ball->surface, NULL, dst, &d );
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_video.h 680 while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
690 /* You should call SDL_BlitSurface() unless you know exactly how SDL
693 #define SDL_BlitSurface SDL_UpperBlit
695 /* This is the public blit function, SDL_BlitSurface(), and it performs
    [all...]
  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_video.h 680 while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
690 /* You should call SDL_BlitSurface() unless you know exactly how SDL
693 #define SDL_BlitSurface SDL_UpperBlit
695 /* This is the public blit function, SDL_BlitSurface(), and it performs
    [all...]
  /prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_video.h 680 while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
690 /* You should call SDL_BlitSurface() unless you know exactly how SDL
693 #define SDL_BlitSurface SDL_UpperBlit
695 /* This is the public blit function, SDL_BlitSurface(), and it performs
    [all...]
  /prebuilts/tools/windows/sdl/host/include/SDL/
SDL_video.h 682 while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
692 /* You should call SDL_BlitSurface() unless you know exactly how SDL
695 #define SDL_BlitSurface SDL_UpperBlit
697 /* This is the public blit function, SDL_BlitSurface(), and it performs
    [all...]
  /prebuilts/tools/windows/sdl/include/SDL/
SDL_video.h 680 while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
690 /* You should call SDL_BlitSurface() unless you know exactly how SDL
693 #define SDL_BlitSurface SDL_UpperBlit
695 /* This is the public blit function, SDL_BlitSurface(), and it performs
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzWM.m 446 SDL_BlitSurface(icon, NULL, mergedSurface, NULL);
SDL_QuartzVideo.m     [all...]

Completed in 327 milliseconds