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    Searched refs:SDL_SWSURFACE (Results 1 - 25 of 26) sorted by null

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  /external/qemu/distrib/sdl-1.2.12/src/video/gem/
SDL_gemwm.c 72 sicon = SDL_CreateRGBSurface(SDL_SWSURFACE, icon->w, icon->h,
SDL_gemvideo.c 716 modeflags |= SDL_SWSURFACE;
738 modeflags |= SDL_SWSURFACE;
  /sdk/emulator/opengl/tests/emulator_test_renderer/
main.cpp 68 SDL_Surface *surface = SDL_SetVideoMode(winWidth, winHeight, 32, SDL_SWSURFACE);
  /external/qemu/distrib/sdl-1.2.12/src/video/
SDL_bmp.c 205 surface = SDL_CreateRGBSurface(SDL_SWSURFACE,
385 surface = SDL_CreateRGBSurface(SDL_SWSURFACE,
SDL_surface.c 83 surface->flags = SDL_SWSURFACE;
123 if ( ((flags&SDL_HWSURFACE) == SDL_SWSURFACE) ||
160 surface = SDL_CreateRGBSurface(SDL_SWSURFACE, 0, 0, depth,
SDL_video.c 246 video_flags = SDL_SWSURFACE;
524 SDL_ShadowSurface = SDL_CreateRGBSurface(SDL_SWSURFACE,
884 ( ((flags&SDL_HWSURFACE) == SDL_SWSURFACE) &&
922 flags = SDL_SWSURFACE;
    [all...]
SDL_yuv_sw.c     [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/wincommon/
SDL_syswm.c 114 icon_256 = SDL_CreateRGBSurface(SDL_SWSURFACE, icon->w, icon->h,
  /external/qemu/android/skin/
surface.c 163 surface = _sdl_surface_create_rgb( w, h, 32, SDL_SWSURFACE );
179 surface = _sdl_surface_create_rgb( w, h, 32, SDL_SWSURFACE );
window.c     [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/xbios/
SDL_xbios.c 544 modeflags |= SDL_SWSURFACE|SDL_HWPALETTE;
547 modeflags |= SDL_SWSURFACE|SDL_HWPALETTE;
  /external/qemu/distrib/sdl-1.2.12/src/video/windx5/
SDL_dx5video.c     [all...]
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_video.h 118 #define SDL_SWSURFACE 0x00000000 /* Surface is in system memory */
480 * SDL_SWSURFACE means that the surface should be created in system memory.
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/wscons/
SDL_wsconsvideo.c 368 current->flags |= SDL_SWSURFACE;
  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_video.h 118 #define SDL_SWSURFACE 0x00000000 /* Surface is in system memory */
480 * SDL_SWSURFACE means that the surface should be created in system memory.
    [all...]
  /prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_video.h 118 #define SDL_SWSURFACE 0x00000000 /* Surface is in system memory */
480 * SDL_SWSURFACE means that the surface should be created in system memory.
    [all...]
  /prebuilts/tools/windows/sdl/host/include/SDL/
SDL_video.h 130 #define SDL_SWSURFACE 0x00000000 /* Surface is in system memory */
482 * SDL_SWSURFACE means that the surface should be created in system memory.
    [all...]
  /prebuilts/tools/windows/sdl/include/SDL/
SDL_video.h 118 #define SDL_SWSURFACE 0x00000000 /* Surface is in system memory */
480 * SDL_SWSURFACE means that the surface should be created in system memory.
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/epoc/
SDL_epocvideo.cpp 366 current->flags = (SDL_FULLSCREEN|SDL_SWSURFACE|SDL_PREALLOC|SDL_HWPALETTE);
368 current->flags = (SDL_FULLSCREEN|SDL_SWSURFACE|SDL_PREALLOC);
  /external/qemu/distrib/sdl-1.2.12/src/video/maccommon/
SDL_macevents.c 394 SDL_SWSURFACE ) {
  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11wm.c 75 sicon = SDL_CreateRGBSurface(SDL_SWSURFACE, icon->w, icon->h,
  /external/qemu/distrib/sdl-1.2.12/src/video/os2fslib/
SDL_os2fslib.c     [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/gapi/
SDL_gapivideo.c 637 video = SDL_CreateRGBSurface(SDL_SWSURFACE,
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/macdsp/
SDL_dspvideo.c 887 current->flags |= SDL_DOUBLEBUF | SDL_SWSURFACE; /* only front buffer is in VRAM */
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/windib/
SDL_dibvideo.c 537 video = SDL_CreateRGBSurface(SDL_SWSURFACE,
    [all...]

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