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    Searched refs:SHADER (Results 1 - 8 of 8) sorted by null

  /cts/tests/tests/opengl/src/android/opengl/cts/
Constants.java 19 public static final int SHADER = 1;
AttachShaderTest.java 43 * shader count : 2
48 mActivity = getShaderActivity(Constants.SHADER, 1);
56 * Test: Attach an invalid vertex shader to the program handle
58 * shader count : 1
65 mActivity = getShaderActivity(Constants.SHADER, 2);
73 * shader count : 1
79 mActivity = getShaderActivity(Constants.SHADER, 3);
85 * Test: No shader is attached to a program, glGetAttachedShaders returns
87 * shader count : 0
94 mActivity = getShaderActivity(Constants.SHADER, 4)
    [all...]
NativeAttachShaderTest.java 48 * shader count : 2
53 mActivity = getShaderActivity(Constants.SHADER, 1);
61 * Test: Attach an invalid vertex shader to the program handle
63 * shader count : 1
69 mActivity = getShaderActivity(Constants.SHADER, 2);
77 * shader count : 1
83 mActivity = getShaderActivity(Constants.SHADER, 3);
89 * Test: No shader is attached to a program, glGetAttachedShaders returns
91 * shader count : 0
97 mActivity = getShaderActivity(Constants.SHADER, 4)
    [all...]
OpenGLES20ActivityOne.java 92 if (type == Constants.SHADER) {
  /external/webkit/Source/WebCore/platform/graphics/chromium/
ShaderChromium.cpp 36 #define SHADER(Src) SHADER0(Src)
53 return SHADER(
83 return SHADER(
114 return SHADER(
139 return SHADER(
169 return SHADER(
184 return SHADER(
199 return SHADER(
230 return SHADER(
270 return SHADER(
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp 150 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader){
153 const GLuint globalProgramName = ctx->shareGroup()->getGlobalName(SHADER,program);
155 const GLuint globalShaderName = ctx->shareGroup()->getGlobalName(SHADER,shader);
158 ObjectDataPtr programData = ctx->shareGroup()->getObjectData(SHADER,program);
159 ObjectDataPtr shaderData = ctx->shareGroup()->getObjectData(SHADER,shader);
167 pData->attachShader(shader,shaderType);
177 const GLuint globalProgramName = ctx->shareGroup()->getGlobalName(SHADER,program);
179 ObjectDataPtr objData = ctx->shareGroup()->getObjectData(SHADER,program)
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
objectNameManager.h 28 SHADER = 4,
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
objectNameManager.cpp 147 case SHADER: //objects in shader namepace are not handled

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