/external/webkit/Source/WebCore/bindings/v8/ |
ScriptObject.h | 41 class ScriptState; 45 ScriptObject(ScriptState*, v8::Handle<v8::Object>); 50 ScriptState* scriptState() const { return m_scriptState; } 52 ScriptState* m_scriptState; 57 static bool set(ScriptState*, const char* name, const ScriptObject&); 58 static bool set(ScriptState*, const char* name, InspectorFrontendHost*); 59 static bool set(ScriptState*, const char* name, InjectedScriptHost*); 60 static bool get(ScriptState*, const char* name, ScriptObject&); 61 static bool remove(ScriptState*, const char* name) [all...] |
ScriptState.h | 46 class ScriptState { 47 WTF_MAKE_NONCOPYABLE(ScriptState); 61 static ScriptState* forContext(v8::Local<v8::Context>); 62 static ScriptState* current(); 65 ScriptState() { } 66 ~ScriptState(); 69 friend ScriptState* mainWorldScriptState(Frame*); 70 explicit ScriptState(v8::Handle<v8::Context>); 78 class EmptyScriptState : public ScriptState { 80 EmptyScriptState() : ScriptState() { } [all...] |
ScriptState.cpp | 32 #include "ScriptState.h" 49 ScriptState::ScriptState(v8::Handle<v8::Context> context) 52 m_context.MakeWeak(this, &ScriptState::weakReferenceCallback); 55 ScriptState::~ScriptState() 61 ScriptState* ScriptState::forContext(v8::Local<v8::Context> context) 70 v8::Handle<v8::String> key = V8HiddenPropertyName::scriptState(); 73 return static_cast<ScriptState*>(v8::External::Cast(*val)->Value()) [all...] |
ScriptScope.h | 37 class ScriptState; 41 ScriptScope(ScriptState* scriptState, bool reportExceptions = true); 51 ScriptState* m_scriptState;
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ScriptFunctionCall.h | 41 class ScriptState; 45 ScriptCallArgumentHandler(ScriptState* scriptState) : m_scriptState(scriptState) { } 59 ScriptState* m_scriptState; 77 ScriptCallback(ScriptState*, ScriptValue);
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ScriptProfiler.h | 37 #include "ScriptState.h" 57 static void start(ScriptState* state, const String& title); 58 static PassRefPtr<ScriptProfile> stop(ScriptState* state, const String& title);
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V8NodeFilterCondition.h | 42 class ScriptState; 54 virtual short acceptNode(ScriptState*, Node*) const;
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ScriptObject.cpp | 35 #include "ScriptState.h" 48 ScriptObject::ScriptObject(ScriptState* scriptState, v8::Handle<v8::Object> v8Object) 50 , m_scriptState(scriptState) 60 bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, const ScriptObject& value) 62 ScriptScope scope(scriptState); 68 bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, InspectorFrontendHost* value) 70 ScriptScope scope(scriptState); [all...] |
ScriptValue.h | 35 #include "ScriptState.h" 98 bool isEqual(ScriptState*, const ScriptValue& value) const 133 PassRefPtr<SerializedScriptValue> serialize(ScriptState*); 134 static ScriptValue deserialize(ScriptState*, SerializedScriptValue*); 156 bool getString(ScriptState*, String& result) const { return getString(result); } 158 String toString(ScriptState*) const; 160 PassRefPtr<InspectorValue> toInspectorValue(ScriptState*) const;
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/external/webkit/Source/WebCore/bindings/js/ |
ScriptObject.h | 34 #include "ScriptState.h" 46 ScriptObject(ScriptState*, JSC::JSObject*); 49 ScriptState* scriptState() const { return m_scriptState; } 52 ScriptState* m_scriptState; 57 static bool set(ScriptState*, const char* name, const ScriptObject&); 59 static bool set(ScriptState*, const char* name, InspectorFrontendHost*); 60 static bool set(ScriptState*, const char* name, InjectedScriptHost*); 62 static bool get(ScriptState*, const char* name, ScriptObject&); 63 static bool remove(ScriptState*, const char* name) [all...] |
ScriptState.h | 54 typedef JSC::ExecState ScriptState; 59 explicit ScriptStateProtectedPtr(ScriptState*); 61 ScriptState* get() const; 66 ScriptState* mainWorldScriptState(Frame*); 68 ScriptState* scriptStateFromNode(DOMWrapperWorld*, Node*); 69 ScriptState* scriptStateFromPage(DOMWrapperWorld*, Page*); 72 ScriptState* scriptStateFromWorkerContext(WorkerContext*);
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ScriptValue.h | 37 #include "ScriptState.h" 54 bool getString(ScriptState*, String& result) const; 55 String toString(ScriptState*) const; 56 bool isEqual(ScriptState*, const ScriptValue&) const; 65 PassRefPtr<SerializedScriptValue> serialize(ScriptState*, SerializationErrorMode = Throwing); 66 static ScriptValue deserialize(ScriptState*, SerializedScriptValue*, SerializationErrorMode = Throwing); 71 PassRefPtr<InspectorValue> toInspectorValue(ScriptState*) const;
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ScriptProfiler.h | 33 #include "ScriptState.h" 51 static void start(ScriptState* state, const String& title); 52 static PassRefPtr<ScriptProfile> stop(ScriptState* state, const String& title);
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ScriptState.cpp | 32 #include "ScriptState.h" 50 ScriptStateProtectedPtr::ScriptStateProtectedPtr(ScriptState* scriptState) 51 : m_globalObject(scriptState->globalData(), scriptState->lexicalGlobalObject()) 55 ScriptState* ScriptStateProtectedPtr::get() const 63 ScriptState* mainWorldScriptState(Frame* frame) 69 ScriptState* scriptStateFromNode(DOMWrapperWorld* world, Node* node) 84 ScriptState* scriptStateFromPage(DOMWrapperWorld* world, Page* page) 90 ScriptState* scriptStateFromWorkerContext(WorkerContext* workerContext [all...] |
ScriptObject.cpp | 47 ScriptObject::ScriptObject(ScriptState* scriptState, JSObject* object) 48 : ScriptValue(scriptState->globalData(), object) 49 , m_scriptState(scriptState) 53 static bool handleException(ScriptState* scriptState) 55 if (!scriptState->hadException()) 58 reportException(scriptState, scriptState->exception()); 62 bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, const ScriptObject& value [all...] |
ScriptFunctionCall.h | 36 #include "ScriptState.h" 50 ScriptCallArgumentHandler(ScriptState* state) : m_exec(state) { } 67 ScriptState* m_exec; 90 ScriptCallback(ScriptState*, ScriptValue);
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ScriptProfiler.cpp | 44 void ScriptProfiler::start(ScriptState* state, const String& title) 49 PassRefPtr<ScriptProfile> ScriptProfiler::stop(ScriptState* state, const String& title)
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/external/webkit/Source/WebCore/dom/ |
NodeFilterCondition.cpp | 32 short NodeFilterCondition::acceptNode(ScriptState*, Node*) const
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TreeWalker.idl | 34 [CallWith=ScriptState] Node parentNode(); 35 [CallWith=ScriptState] Node firstChild(); 36 [CallWith=ScriptState] Node lastChild(); 37 [CallWith=ScriptState] Node previousSibling(); 38 [CallWith=ScriptState] Node nextSibling(); 39 [CallWith=ScriptState] Node previousNode(); 40 [CallWith=ScriptState] Node nextNode();
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NodeFilter.cpp | 32 short NodeFilter::acceptNode(ScriptState* state, Node* node) const
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TreeWalker.h | 47 Node* parentNode(ScriptState*); 48 Node* firstChild(ScriptState*); 49 Node* lastChild(ScriptState*); 50 Node* previousSibling(ScriptState*); 51 Node* nextSibling(ScriptState*); 52 Node* previousNode(ScriptState*); 53 Node* nextNode(ScriptState*);
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NodeFilterCondition.h | 28 #include "ScriptState.h" 42 virtual short acceptNode(ScriptState*, Node*) const = 0;
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NodeIterator.idl | 34 [CallWith=ScriptState] Node nextNode() 36 [CallWith=ScriptState] Node previousNode()
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/external/webkit/Source/WebCore/inspector/ |
InjectedScriptManager.h | 34 #include "ScriptState.h" 57 pair<long, ScriptObject> injectScript(const String& source, ScriptState*); 58 InjectedScript injectedScriptFor(ScriptState*); 66 typedef bool (*InspectedStateAccessCheck)(ScriptState*); 70 ScriptObject createInjectedScript(const String& source, ScriptState*, long id); 71 void discardInjectedScript(ScriptState*); 73 static bool canAccessInspectedWindow(ScriptState*); 74 static bool canAccessInspectedWorkerContext(ScriptState*);
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ScriptArguments.h | 35 #include "ScriptState.h" 46 static PassRefPtr<ScriptArguments> create(ScriptState*, Vector<ScriptValue>& arguments); 53 ScriptState* globalState() const; 59 ScriptArguments(ScriptState*, Vector<ScriptValue>& arguments);
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