HomeSort by relevance Sort by last modified time
    Searched refs:SkScriptEngine2 (Results 1 - 6 of 6) sorted by null

  /external/skia/src/animator/
SkScriptRuntime.cpp 64 SkScriptEngine2::TypeOp op;
70 switch ((op = (SkScriptEngine2::TypeOp) *opCode++)) {
71 case SkScriptEngine2::kArrayToken: // create an array
74 case SkScriptEngine2::kArrayIndex: // array accessor
82 case SkScriptEngine2::kArrayParam: // array initializer, or function param
85 case SkScriptEngine2::kCallback:
90 case SkScriptEngine2::kFunctionCall: {
100 case SkScriptEngine2::kMemberOp: {
109 case SkScriptEngine2::kPropertyOp: {
118 case SkScriptEngine2::kAccumulatorPop
    [all...]
SkScriptDecompile.cpp 14 #define TypeOpName(op) {SkScriptEngine2::op, #op }
17 SkScriptEngine2::TypeOp fOp;
107 void SkScriptEngine2::ValidateDecompileTable() {
108 SkScriptEngine2::TypeOp op = SkScriptEngine2::kNop;
112 op = (SkScriptEngine2::TypeOp) (op + 1);
123 void SkScriptEngine2::decompile(const unsigned char* start, size_t length) {
128 SkScriptEngine2::TypeOp op = (SkScriptEngine2::TypeOp) *opCode++;
132 case SkScriptEngine2::kCallback:
    [all...]
SkScriptTokenizer.cpp 18 const SkScriptEngine2::OperatorAttributes SkScriptEngine2::gOpAttributes[] = {
52 const signed char SkScriptEngine2::gPrecedence[] = {
78 const SkScriptEngine2::TypeOp SkScriptEngine2::gTokens[] = {
122 SkScriptEngine2::SkScriptEngine2(SkOperand2::OpType returnType) : fActiveStream(&fStream),
132 SkScriptEngine2::~SkScriptEngine2() {
139 void SkScriptEngine2::addToken(SkScriptEngine2::TypeOp op)
    [all...]
SkAnimatorScript2.h 25 class SkAnimatorScript2 : public SkScriptEngine2 {
SkScript2.h 23 class SkScriptEngine2 {
39 SkScriptEngine2(SkOperand2::OpType returnType);
40 ~SkScriptEngine2();
53 static bool ConvertTo(SkScriptEngine2* , SkOperand2::OpType toType, SkScriptValue2* value);
SkAnimatorScript2.cpp 367 SkScriptEngine2(ToOpType(type)), fMaker(maker), fWorking(working) {

Completed in 66 milliseconds