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Searched
refs:SkScriptEngine2
(Results
1 - 6
of
6
) sorted by null
/external/skia/src/animator/
SkScriptRuntime.cpp
64
SkScriptEngine2
::TypeOp op;
70
switch ((op = (
SkScriptEngine2
::TypeOp) *opCode++)) {
71
case
SkScriptEngine2
::kArrayToken: // create an array
74
case
SkScriptEngine2
::kArrayIndex: // array accessor
82
case
SkScriptEngine2
::kArrayParam: // array initializer, or function param
85
case
SkScriptEngine2
::kCallback:
90
case
SkScriptEngine2
::kFunctionCall: {
100
case
SkScriptEngine2
::kMemberOp: {
109
case
SkScriptEngine2
::kPropertyOp: {
118
case
SkScriptEngine2
::kAccumulatorPop
[
all
...]
SkScriptDecompile.cpp
14
#define TypeOpName(op) {
SkScriptEngine2
::op, #op }
17
SkScriptEngine2
::TypeOp fOp;
107
void
SkScriptEngine2
::ValidateDecompileTable() {
108
SkScriptEngine2
::TypeOp op =
SkScriptEngine2
::kNop;
112
op = (
SkScriptEngine2
::TypeOp) (op + 1);
123
void
SkScriptEngine2
::decompile(const unsigned char* start, size_t length) {
128
SkScriptEngine2
::TypeOp op = (
SkScriptEngine2
::TypeOp) *opCode++;
132
case
SkScriptEngine2
::kCallback:
[
all
...]
SkScriptTokenizer.cpp
18
const
SkScriptEngine2
::OperatorAttributes
SkScriptEngine2
::gOpAttributes[] = {
52
const signed char
SkScriptEngine2
::gPrecedence[] = {
78
const
SkScriptEngine2
::TypeOp
SkScriptEngine2
::gTokens[] = {
122
SkScriptEngine2
::
SkScriptEngine2
(SkOperand2::OpType returnType) : fActiveStream(&fStream),
132
SkScriptEngine2
::~
SkScriptEngine2
() {
139
void
SkScriptEngine2
::addToken(SkScriptEngine2::TypeOp op)
[
all
...]
SkAnimatorScript2.h
25
class SkAnimatorScript2 : public
SkScriptEngine2
{
SkScript2.h
23
class
SkScriptEngine2
{
39
SkScriptEngine2
(SkOperand2::OpType returnType);
40
~
SkScriptEngine2
();
53
static bool ConvertTo(
SkScriptEngine2
* , SkOperand2::OpType toType, SkScriptValue2* value);
SkAnimatorScript2.cpp
367
SkScriptEngine2
(ToOpType(type)), fMaker(maker), fWorking(working) {
Completed in 66 milliseconds