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    Searched refs:SkType_String (Results 1 - 19 of 19) sorted by null

  /external/skia/src/animator/
SkAnimateSet.cpp 68 int comps = outType == SkType_String || outType == SkType_DynamicString ? 1 :
73 if (outType == SkType_String || outType == SkType_DynamicString)
SkAnimatorScript2.cpp 330 case SkType_String: {
353 case SkType_String:
419 case SkType_String: {
465 return SkType_String;
492 case SkType_String:
554 { "alpha+alpha", SkType_String, 0, 0, "abcabc" },
563 { "alpha.value", SkType_String, 0, 0, "abc" },
564 { "alpha", SkType_String, 0, 0, "abc" },
565 { "alpha.value+alpha.value", SkType_String, 0, 0, "abcabc" },
566 { "alpha+idx", SkType_String, 0, 0, "abc2" }
    [all...]
SkMemberInfo.cpp 73 case SkType_String:
84 SkASSERT(fType != SkType_String && fType != SkType_MemberProperty);
128 SkASSERT(value.fType == SkType_String);
133 SkASSERT(fType == SkType_String || fType == SkType_DynamicString);
139 SkASSERT(fType != SkType_String && fType != SkType_MemberProperty);
226 case SkType_String:
260 if (type == SkType_String) {
264 scriptValue.fType = SkType_String;
281 case SkType_String:
282 success = engine.convertTo(SkType_String, &scriptValue)
    [all...]
SkAnimatorScript.cpp 115 case SkType_String: {
143 if (scriptValue->fType == SkType_String) {
179 value->fType = SkType_String;
242 case SkType_String: {
339 SkAnimatorScript engine(maker, displayable, SkType_String);
341 bool success = engine.evaluate(script, &value, SkType_String);
348 SkAnimatorScript engine(maker, displayable, SkType_String);
351 bool success = engine.evaluate(script, &value, SkType_String);
436 value->fType = SkType_String;
463 case SkType_String:
    [all...]
SkOperand.h 43 SkString* getString() { SkASSERT(fType == SkType_String); return fOperand.fString; }
SkDisplayTypes.cpp 133 scriptValue->fType = SkType_String;
196 if (values.getType() == SkType_String) {
SkAnimateBase.cpp 51 if (type == SkType_String || type == SkType_DynamicString) {
129 value->fType = SkType_String;
194 SkASSERT(value.fType == SkType_String);
SkDisplayType.h 146 SkType_String, // pointer to SkString
SkDisplayable.cpp 119 if (info->fType == SkType_String || info->fType == SkType_DynamicString) {
214 case SkType_String:
227 if (info->fType == SkType_String || info->fType == SkType_DynamicString) {
385 case SkType_String:
SkDump.cpp 75 case SkType_String:
SkScript.cpp 462 if (array->getType() == SkType_String) {
    [all...]
SkDisplayEvent.cpp 156 value->fType = SkType_String;
241 SkASSERT(value.fType == SkType_String);
SkDrawPaint.cpp 30 (SkFunctionParamType) SkType_String,
163 SkASSERT(parameters[0].fType == SkType_String);
SkDisplayPost.cpp 290 SkASSERT(value.fType == SkType_String);
SkScript.h 198 convertTo(SkType_String, &scriptValue);
SkAnimator.cpp 271 bool result = getArrayCommon(ae, ai, index, &operand, SkType_String);
519 SkTypedArray tArray(SkType_String);
SkDisplayType.cpp 511 { "string", SkType_String INIT_BOOL_FIELDS },
SkDisplayApply.cpp 145 // SkASSERT(type == SkType_ARGB || type == SkType_String ||info->isSettable());
146 if (type == SkType_String || type == SkType_DynamicString)
  /external/skia/src/xml/
SkJSDisplayable.cpp 256 case SkType_String:
286 case SkType_String:
333 case SkType_String:
359 case SkType_String:

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