/frameworks/native/services/surfaceflinger/tests/transform/ |
TransformTest.cpp | 18 #include "../../Transform.h" 24 Transform tr90(Transform::ROT_90); 25 Transform trFH(Transform::FLIP_H); 26 Transform trFV(Transform::FLIP_V); 28 Transform tr90FH(Transform::ROT_90 | Transform::FLIP_H) [all...] |
Android.mk | 6 ../../Transform.cpp 13 LOCAL_MODULE:= test-transform
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/frameworks/native/services/surfaceflinger/ |
Transform.cpp | 24 #include "Transform.h" 32 Transform::Transform() { 36 Transform::Transform(const Transform& other) 40 Transform::Transform(uint32_t orientation) { 44 Transform::~Transform() { 176 Transform::vec2 Transform::transform(const vec2& v) const { function in class:android::Transform 184 Transform::vec3 Transform::transform(const vec3& v) const { function in class:android::Transform 193 void Transform::transform(float* point, int x, int y) const function in class:android::Transform 207 Rect Transform::transform(const Rect& bounds) const function in class:android::Transform 228 Region Transform::transform(const Region& reg) const function in class:android::Transform [all...] |
Transform.h | 34 class Transform 37 Transform(); 38 Transform(const Transform& other); 39 explicit Transform(uint32_t orientation); 40 ~Transform(); 60 // query the transform 70 // modify the transform 76 // transform data 78 void transform(float* point, int x, int y) const [all...] |
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
Transform.java | 29 public abstract class Transform extends SceneGraphBase { 30 Transform mParent; 31 ArrayList<Transform> mChildren; 36 public Transform() { 37 mChildren = new ArrayList<Transform>(); 41 public void appendChild(Transform t) { 61 Transform child = mChildren.get(i);
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MatrixTransform.java | 28 public class MatrixTransform extends Transform {
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TransformParam.java | 35 Transform mTransform; 42 public void setTransform(Transform t) { 45 mData.transform = mTransform.getRSData().getAllocation(); 71 mData.transform = mTransform.getRSData().getAllocation();
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Camera.java | 34 Transform mTransform; 47 public void setTransform(Transform t) {
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LightBase.java | 37 Transform mTransform; 45 public void setTransform(Transform t) {
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
Transform.java | 45 public final class Transform implements Savable, Cloneable, java.io.Serializable { 49 public static final Transform IDENTITY = new Transform(); 55 public Transform(Vector3f translation, Quaternion rot){ 60 public Transform(Vector3f translation, Quaternion rot, Vector3f scale){ 65 public Transform(Vector3f translation){ 69 public Transform(Quaternion rot){ 73 public Transform(){ 82 public Transform setRotation(Quaternion rot) { 92 public Transform setTranslation(Vector3f trans) [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
SimpleBatchNode.java | 7 import com.jme3.math.Transform; 48 protected Transform getTransforms(Geometry geom){
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/infos/ |
RigidBodyMotionState.java | 35 import com.bulletphysics.linearmath.Transform; 44 * stores transform info of a PhysicsNode in a threadsafe manner to 49 //stores the bullet transform 51 private Transform motionStateTrans = new Transform(Converter.convert(new Matrix3f())); 57 //keep track of transform changes 74 public synchronized Transform getWorldTransform(Transform t) { 80 * called from bullet when the transform of the rigidbody changes 83 public synchronized void setWorldTransform(Transform worldTrans) [all...] |
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/ |
Feature.java | 6 import com.jme3.math.Transform;
119 * @return the feature's transform depending on the evaluation space
122 public Transform getTransform() {
149 Transform result = new Transform(loc, rot);
161 Transform localTransform = new Transform(bone.getLocalPosition(), bone.getLocalRotation());
165 Transform worldTransform = new Transform(bone.getWorldBindPosition(), bone.getWorldBindRotation());
169 Transform poseTransform = new Transform(bone.getLocalPosition(), bone.getLocalRotation()); [all...] |
ConstraintLocLike.java | 4 import com.jme3.math.Transform;
69 Transform targetTransform = this.target.getTransform();
82 Transform targetTransform = this.target.getTransform();
83 Transform ownerTransform = this.owner.getTransform();
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ConstraintRotLike.java | 5 import com.jme3.math.Transform;
55 Transform targetTransform = this.target.getTransform();
72 Transform targetTransform = this.target.getTransform();
73 Transform ownerTransform = this.owner.getTransform();
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ConstraintSizeLike.java | 4 import com.jme3.math.Transform;
60 Transform targetTransform = this.target.getTransform();
74 Transform targetTransform = this.target.getTransform();
75 Transform ownerTransform = this.owner.getTransform();
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/util/ |
CollisionShapeFactory.java | 38 import com.jme3.math.Transform; 53 * returns the correct transform for a collisionshape in relation 59 private static Transform getTransform(Spatial spat, Spatial parent) { 60 Transform shapeTransform = new Transform(); 66 //real parent -> only apply scale, not transform 67 Transform trans = new Transform(); 89 Transform trans = getTransform(spatial, realRootNode); 101 Transform trans = getTransform(spatial, realRootNode) [all...] |
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/ |
CompoundCollisionShape.java | 35 import com.bulletphysics.linearmath.Transform; 70 Transform transA = new Transform(Converter.convert(new Matrix3f())); 85 Transform transA = new Transform(Converter.convert(rotation)); 96 Transform transA = new Transform(Converter.convert(rotation));
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/joints/ |
SixDofJoint.java | 35 import com.bulletphysics.linearmath.Transform; 82 Transform transA = new Transform(Converter.convert(rotA)); 86 Transform transB = new Transform(Converter.convert(rotB)); 102 Transform transA = new Transform(Converter.convert(new Matrix3f())); 105 Transform transB = new Transform(Converter.convert(new Matrix3f())); 164 Transform transA = new Transform(Converter.convert(new Matrix3f())) [all...] |
ConeJoint.java | 35 import com.bulletphysics.linearmath.Transform; 126 Transform transA = new Transform(Converter.convert(rotA)); 130 Transform transB = new Transform(Converter.convert(rotB));
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/external/webkit/Source/WebCore/platform/graphics/transforms/ |
AffineTransform.h | 61 typedef double Transform[6]; 180 void setMatrix(const Transform m) 183 memcpy(m_transform, m, sizeof(Transform)); 186 Transform m_transform;
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/external/webkit/Source/WebCore/svg/ |
SVGStyledTransformableElement.h | 66 DECLARE_ANIMATED_TRANSFORM_LIST(Transform, transform)
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SVGTextElement.h | 61 DECLARE_ANIMATED_TRANSFORM_LIST(Transform, transform)
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/ |
BoneContext.java | 10 import com.jme3.math.Transform;
40 /** Bone's pose transform (available after calling 'buildBone' method). */
41 private Transform poseTransform = new Transform();
130 * This method computes the pose transform for the bone.
147 Transform localTransform = new Transform(bone.getLocalPosition(), bone.getLocalRotation());
194 public Transform getPoseTransform() {
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/ |
PhysicsGhostObject.java | 36 import com.bulletphysics.linearmath.Transform; 66 protected Transform tempTrans = new Transform(Converter.convert(new Matrix3f())); 67 private com.jme3.math.Transform physicsLocation = new com.jme3.math.Transform(); 136 public com.jme3.math.Transform getPhysicsTransform() {
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