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    Searched refs:Unload (Results 1 - 6 of 6) sorted by null

  /external/chromium/third_party/libjingle/source/talk/base/
latebindingsymboltable.h 74 Unload();
109 Unload();
115 void Unload() {
  /external/quake/quake/src/QW/dxsdk/sdk/inc/
d3d.h 283 STDMETHOD_(HRESULT, Unload) (THIS) PURE;
294 #define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p)
  /external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
D3D.H 283 STDMETHOD_(HRESULT, Unload) (THIS) PURE;
294 #define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p)
  /external/v8/src/
debug.h 229 void Unload();
789 // Unload the debugger if possible. Only called when no debugger is currently
851 bool never_unload_debugger_; // Can we unload the debugger?
    [all...]
debug.cc 866 void Debug::Unload() {
    [all...]
  /external/chromium/third_party/libjingle/source/talk/session/phone/
devicemanager.cc 918 libudev_.Unload();

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