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    Searched refs:adx (Results 1 - 9 of 9) sorted by null

  /sdk/emulator/qtools/tests/
common_head.mk 22 $(OBJDUMP) -adx $< > $@
  /external/tremolo/Tremolo/
floor1.c 211 int adx=x1-x0; local
215 int off=err/adx;
222 void render_lineARM(int n, ogg_int32_t *d,const ogg_int32_t *floor, int base, int err, int adx, int ady);
227 int adx; local
238 adx=x1-x0;
240 base=dy/adx;
241 err=adx-1;
244 ady-=abs(base*adx);
252 * Previously we'd have added 1 (100*ady/adx)% of the time. Now we want
253 * to do so (100*(adx-ady)/adx)% of the time
    [all...]
floor1LARM.s 45 @ <> = adx
50 @ r12 = adx
58 ADDLT r11,r11,r12 @ if (err < 0) err+=adx
floor1ARM.s 45 @ <> = adx
50 @ r12 = adx
56 ADDLT r11,r11,r12 @ if (err < 0) err+=adx
  /packages/apps/Browser/src/com/android/browser/
UrlBarAutoShowManager.java 122 float adx = Math.abs(event.getX() - mStartTouchX); local
125 float angle = (float) Math.atan2(ady, adx);
  /packages/apps/Camera/jni/feature_mos/src/mosaic/
Delaunay.cpp 475 double adx, ady, bdx, bdy, cdx, cdy, dx, dy, nad, nbd, ncd; local
478 adx = sa[a].X() - dx;
484 nad = adx*adx+ady*ady;
488 + nbd * (cdx * ady - cdy * adx)
489 + ncd * (adx * bdy - ady * bdx))) ? TRUE : FALSE );
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/
Delaunay.cpp 475 double adx, ady, bdx, bdy, cdx, cdy, dx, dy, nad, nbd, ncd; local
478 adx = sa[a].X() - dx;
484 nad = adx*adx+ady*ady;
488 + nbd * (cdx * ady - cdy * adx)
489 + ncd * (adx * bdy - ady * bdx))) ? TRUE : FALSE );
  /external/freetype/src/psaux/
t1decode.c 173 /* adx :: The horizontal offset of the accent. */
187 FT_Pos adx,
212 adx += decoder->builder.left_bearing.x;
276 subg->arg1 = (FT_Int)FIXED_TO_INT( adx - asb );
309 decoder->builder.pos_x = adx - asb;
    [all...]
  /external/freetype/src/cff/
cffgload.c 713 FT_Pos adx,
734 adx += decoder->builder.left_bearing.x;
789 subg->arg1 = (FT_Int)( adx >> 16 );
829 builder->pos_x = adx - asb;
    [all...]

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