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    Searched refs:allocateMipmaps (Results 1 - 2 of 2) sorted by null

  /frameworks/native/opengl/libagl/
TextureObjectManager.h 65 status_t allocateMipmaps();
TextureObjectManager.cpp 70 status_t EGLTextureObject::allocateMipmaps()
192 if (allocateMipmaps() != NO_ERROR)

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