/external/jmonkeyengine/engine/src/android/jme3test/android/ |
TestSkyLoadingLagoon.java | 49 Texture west = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_west.jpg"); 50 Texture east = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_east.jpg"); 51 Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg"); 52 Texture south = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_south.jpg"); 53 Texture up = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_up.jpg"); 54 Texture down = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_down.jpg"); 58 Texture west = assetManager.loadTexture("Textures/Sky/Primitives/primitives_positive_x.png"); 59 Texture east = assetManager.loadTexture("Textures/Sky/Primitives/primitives_negative_x.png"); 60 Texture north = assetManager.loadTexture("Textures/Sky/Primitives/primitives_negative_z.png"); 61 Texture south = assetManager.loadTexture("Textures/Sky/Primitives/primitives_positive_z.png") [all...] |
TestSkyLoadingPrimitives.java | 49 Texture west = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_west.jpg"); 50 Texture east = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_east.jpg"); 51 Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg"); 52 Texture south = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_south.jpg"); 53 Texture up = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_up.jpg"); 54 Texture down = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_down.jpg"); 57 Texture west = assetManager.loadTexture("Textures/Sky/Primitives/primitives_positive_x.png"); 58 Texture east = assetManager.loadTexture("Textures/Sky/Primitives/primitives_negative_x.png"); 59 Texture north = assetManager.loadTexture("Textures/Sky/Primitives/primitives_negative_z.png"); 60 Texture south = assetManager.loadTexture("Textures/Sky/Primitives/primitives_positive_z.png") [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/texture/ |
TestSkyLoading.java | 48 Texture west = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_west.jpg"); 49 Texture east = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_east.jpg"); 50 Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg"); 51 Texture south = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_south.jpg"); 52 Texture up = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_up.jpg"); 53 Texture down = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_down.jpg"); 55 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/ |
ImageBasedHeightMapGrid.java | 7 import com.jme3.asset.AssetManager; 32 private final AssetManager assetManager; 37 public ImageBasedHeightMapGrid(final String textureBase, final String textureExt, AssetManager assetManager) { 38 this(assetManager, new Namer() { 46 public ImageBasedHeightMapGrid(AssetManager assetManager, Namer namer) { 47 this.assetManager = assetManager; [all...] |
/development/ndk/platforms/android-9/include/android/ |
asset_manager_jni.h | 29 * Given a Dalvik AssetManager object, obtain the corresponding native AAssetManager 34 AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager);
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/frameworks/native/include/android/ |
asset_manager_jni.h | 29 * Given a Dalvik AssetManager object, obtain the corresponding native AAssetManager 34 AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager);
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/prebuilts/gcc/darwin-x86/mips/mipsel-linux-android-4.4.3/sysroot/usr/include/android/ |
asset_manager_jni.h | 29 * Given a Dalvik AssetManager object, obtain the corresponding native AAssetManager 34 AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager);
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/prebuilts/gcc/linux-x86/mips/mipsel-linux-android-4.4.3/sysroot/usr/include/android/ |
asset_manager_jni.h | 29 * Given a Dalvik AssetManager object, obtain the corresponding native AAssetManager 34 AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager);
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/prebuilts/ndk/android-ndk-r5/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager_jni.h | 29 * Given a Dalvik AssetManager object, obtain the corresponding native AAssetManager 34 AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager);
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/prebuilts/ndk/android-ndk-r6/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager_jni.h | 29 * Given a Dalvik AssetManager object, obtain the corresponding native AAssetManager 34 AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager);
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/prebuilts/ndk/android-ndk-r6/platforms/android-9/arch-x86/usr/include/android/ |
asset_manager_jni.h | 29 * Given a Dalvik AssetManager object, obtain the corresponding native AAssetManager 34 AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager);
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/prebuilts/ndk/android-ndk-r7/platforms/android-14/arch-arm/usr/include/android/ |
asset_manager_jni.h | 29 * Given a Dalvik AssetManager object, obtain the corresponding native AAssetManager 34 AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager);
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/prebuilts/ndk/android-ndk-r7/platforms/android-14/arch-x86/usr/include/android/ |
asset_manager_jni.h | 29 * Given a Dalvik AssetManager object, obtain the corresponding native AAssetManager 34 AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager);
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/prebuilts/ndk/android-ndk-r7/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager_jni.h | 29 * Given a Dalvik AssetManager object, obtain the corresponding native AAssetManager 34 AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager);
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/prebuilts/ndk/android-ndk-r7/platforms/android-9/arch-x86/usr/include/android/ |
asset_manager_jni.h | 29 * Given a Dalvik AssetManager object, obtain the corresponding native AAssetManager 34 AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager);
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/external/jmonkeyengine/engine/src/test/jme3test/audio/ |
TestMusicStreaming.java | 48 assetManager.registerLocator("http://www.vorbis.com/music/", UrlLocator.class); 49 AudioNode audioSource = new AudioNode(assetManager, "Lumme-Badloop.ogg", true);
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/external/jmonkeyengine/engine/src/test/jme3test/model/ |
TestObjLoading.java | 51 Geometry teaGeom = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj"); 54 Material mat = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md");
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/external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/ |
SoundDeviceJme.java | 35 import com.jme3.asset.AssetManager; 45 protected AssetManager assetManager; 48 public SoundDeviceJme(AssetManager assetManager, AudioRenderer ar){ 49 this.assetManager = assetManager; 57 AudioNode an = new AudioNode(assetManager, filename, false); 63 return new SoundHandleJme(ar, assetManager, filename);
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/external/jmonkeyengine/engine/src/core/com/jme3/post/ |
PreDepthProcessor.java | 35 import com.jme3.asset.AssetManager; 52 private AssetManager assetManager; 56 public PreDepthProcessor(AssetManager assetManager){ 57 this.assetManager = assetManager; 58 preDepth = new Material(assetManager, "Common/MatDefs/Shadow/PreShadow.j3md");
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestSpotLightTerrain.java | 119 matTerrain = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md"); 124 matTerrain.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alpha1.png")); 125 matTerrain.setTexture("AlphaMap_1", assetManager.loadTexture("Textures/Terrain/splat/alpha2.png")); 128 Texture heightMapImage = assetManager.loadTexture("Textures/Terrain/splat/mountains512.png"); 132 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); 138 Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg"); 144 Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); 150 Texture brick = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg"); 156 Texture riverRock = assetManager.loadTexture("Textures/Terrain/Pond/Pond.jpg"); 162 Texture normalMap0 = assetManager.loadTexture("Textures/Terrain/splat/grass_normal.jpg") [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloAssets.java | 57 Spatial teapot = assetManager.loadModel("Models/Teapot/Teapot.obj"); 58 Material mat_default = new Material( assetManager, "Common/MatDefs/Misc/ShowNormals.j3md"); 65 Material mat_brick = new Material( assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 66 mat_brick.setTexture("ColorMap", assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg")); 73 guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt"); 81 Spatial ninja = assetManager.loadModel("Models/Ninja/Ninja.mesh.xml");
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HelloTerrain.java | 60 mat_terrain = new Material(assetManager, 64 mat_terrain.setTexture("Alpha", assetManager.loadTexture( 68 Texture grass = assetManager.loadTexture( 75 Texture dirt = assetManager.loadTexture( 82 Texture rock = assetManager.loadTexture( 90 Texture heightMapImage = assetManager.loadTexture(
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/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
TerrainTestAdvanced.java | 98 matTerrain = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md"); 103 matTerrain.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alpha1.png")); 104 matTerrain.setTexture("AlphaMap_1", assetManager.loadTexture("Textures/Terrain/splat/alpha2.png")); 107 Texture heightMapImage = assetManager.loadTexture("Textures/Terrain/splat/mountains512.png"); 110 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); 116 Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg"); 122 Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); 128 Texture brick = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg"); 134 Texture riverRock = assetManager.loadTexture("Textures/Terrain/Pond/Pond.jpg"); 140 Texture normalMap0 = assetManager.loadTexture("Textures/Terrain/splat/grass_normal.jpg") [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/tools/ |
TestTextureAtlas.java | 56 Spatial obj1 = assetManager.loadModel("Models/Ferrari/Car.scene"); 58 Spatial obj2 = assetManager.loadModel("Models/Oto/Oto.mesh.xml"); 60 Spatial obj3 = assetManager.loadModel("Models/Ninja/Ninja.mesh.xml"); 62 Spatial obj4 = assetManager.loadModel("Models/Sinbad/Sinbad.mesh.xml"); 64 Spatial obj5 = assetManager.loadModel("Models/Tree/Tree.mesh.j3o"); 72 Geometry geom = TextureAtlas.makeAtlasBatch(scene, assetManager, 2048);
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/external/jmonkeyengine/engine/src/xml/com/jme3/export/xml/ |
XMLImporter.java | 36 import com.jme3.asset.AssetManager; 55 private AssetManager assetManager; 66 public AssetManager getAssetManager(){ 67 return assetManager; 70 public void setAssetManager(AssetManager assetManager){ 71 this.assetManager = assetManager; 75 assetManager = info.getManager() [all...] |