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    Searched refs:blendMode (Results 1 - 11 of 11) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/filters/
FEBlend.h 45 BlendModeType blendMode() const;
FEBlend.cpp 51 BlendModeType FEBlend::blendMode() const
  /external/jmonkeyengine/engine/src/core/com/jme3/material/
RenderState.java 126 * <code>BlendMode</code> specifies the blending operation to use.
128 * @see RenderState#setBlendMode(com.jme3.material.RenderState.BlendMode)
130 public enum BlendMode {
299 BlendMode blendMode = BlendMode.Off;
332 oc.write(blendMode, "blendMode", BlendMode.Off);
370 blendMode = ic.readEnum("blendMode", BlendMode.class, BlendMode.Off)
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Material.java 37 import com.jme3.material.RenderState.BlendMode;
84 additiveLight.setBlendMode(RenderState.BlendMode.AlphaAdditive);
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  /external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/
RenderDeviceJme.java 50 import de.lessvoid.nifty.render.BlendMode;
74 private BlendMode blendMode = null;
159 public void setBlendMode(BlendMode blendMode) {
160 if (this.blendMode != blendMode) {
161 this.blendMode = blendMode;
165 private RenderState.BlendMode convertBlend() {
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  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
RenderContext.java 119 * @see RenderState#setBlendMode(com.jme3.material.RenderState.BlendMode)
121 public RenderState.BlendMode blendMode = RenderState.BlendMode.Off;
284 blendMode = RenderState.BlendMode.Off;
  /external/webkit/Source/WebCore/platform/graphics/openvg/
PainterOpenVG.cpp 233 VGBlendMode blendMode = VG_BLEND_SRC_OVER;
242 blendMode = VG_BLEND_DST_IN;
250 blendMode = VG_BLEND_SRC;
253 blendMode = VG_BLEND_SRC_OVER;
256 blendMode = VG_BLEND_SRC_IN;
265 blendMode = VG_BLEND_DST_OVER;
268 blendMode = VG_BLEND_DST_IN;
280 blendMode = VG_BLEND_DARKEN;
286 blendMode = VG_BLEND_LIGHTEN;
293 else if (blendMode == VG_BLEND_SRC)
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  /external/webkit/Source/WebCore/svg/
SVGPathBlender.cpp 48 float SVGPathBlender::blendAnimatedDimensonalFloat(float from, float to, FloatBlendMode blendMode)
53 float fromValue = blendMode == BlendHorizontal ? m_fromCurrentPoint.x() : m_fromCurrentPoint.y();
54 float toValue = blendMode == BlendHorizontal ? m_toCurrentPoint.x() : m_toCurrentPoint.y();
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglGL1Renderer.java 345 if (state.getBlendMode() != context.blendMode) {
346 if (state.getBlendMode() == RenderState.BlendMode.Off) {
380 context.blendMode = state.getBlendMode();
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LwjglRenderer.java 582 if (state.getBlendMode() != context.blendMode) {
583 if (state.getBlendMode() == RenderState.BlendMode.Off) {
617 context.blendMode = state.getBlendMode();
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  /external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
OGLESShaderRenderer.java 600 if (state.getBlendMode() != context.blendMode) {
601 if (state.getBlendMode() == RenderState.BlendMode.Off) {
664 context.blendMode = state.getBlendMode();
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