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Searched
refs:bodyA
(Results
1 - 6
of
6
) sorted by null
/external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_joints_ConeJoint.cpp
84
btRigidBody*
bodyA
= reinterpret_cast<btRigidBody*>(bodyIdA);
94
btConeTwistConstraint* joint = new btConeTwistConstraint(*
bodyA
, *bodyB, transA, transB);
com_jme3_bullet_joints_SixDofSpringJoint.cpp
79
btRigidBody*
bodyA
= reinterpret_cast<btRigidBody*>(bodyIdA);
88
btGeneric6DofSpringConstraint* joint = new btGeneric6DofSpringConstraint(*
bodyA
, *bodyB, transA, transB, useLinearReferenceFrameA);
com_jme3_bullet_joints_Point2PointJoint.cpp
147
btRigidBody*
bodyA
= reinterpret_cast<btRigidBody*>(bodyIdA);
156
btHingeConstraint* joint = new btHingeConstraint(*
bodyA
, *bodyB, transA, transB);
com_jme3_bullet_joints_SixDofJoint.cpp
155
btRigidBody*
bodyA
= reinterpret_cast<btRigidBody*>(bodyIdA);
165
btGeneric6DofConstraint* joint = new btGeneric6DofConstraint(*
bodyA
, *bodyB, transA, transB, useLinearReferenceFrameA);
com_jme3_bullet_joints_HingeJoint.cpp
211
btRigidBody*
bodyA
= reinterpret_cast<btRigidBody*>(bodyIdA);
221
btHingeConstraint* joint = new btHingeConstraint(*
bodyA
, *bodyB, vec1, vec2, vec3, vec4);
com_jme3_bullet_joints_SliderJoint.cpp
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