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    Searched refs:cAnimationLoopOnce (Results 1 - 4 of 4) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/
ImageSource.h 127 // GIF decoder defaults to cAnimationLoopOnce in the absence of any loop count
130 // * By making cAnimationLoopOnce be 0, we allow the animation cycling code in
135 const int cAnimationLoopOnce = 0;
BitmapImage.cpp 291 // decoder will default to cAnimationLoopOnce, and we'll try and read
324 if (!m_allDataReceived && repetitionCount(false) == cAnimationLoopOnce && m_currentFrame >= (frameCount() - 1))
448 // Note that we don't need to special-case cAnimationLoopOnce here
  /external/webkit/Source/WebCore/platform/graphics/cg/
ImageSourceCG.cpp 243 int result = cAnimationLoopOnce; // No property means loop once.
  /external/webkit/Source/WebCore/platform/image-decoders/gif/
GIFImageDecoder.cpp 36 , m_repetitionCount(cAnimationLoopOnce)

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