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    Searched refs:cancelBuffer (Results 1 - 13 of 13) sorted by null

  /frameworks/native/libs/gui/tests/
SurfaceTextureClient_test.cpp 187 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
197 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
207 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
217 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
227 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
233 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
243 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
249 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
260 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
269 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]))
    [all...]
Surface_test.cpp 109 ASSERT_EQ(NO_ERROR, anw->cancelBuffer(anw.get(), buf));
  /frameworks/native/include/gui/
ISurfaceTexture.h 66 // is expected to either call cancelBuffer on the dequeued slot or to fill
135 // cancelBuffer indicates that the client does not wish to fill in the
138 virtual void cancelBuffer(int slot) = 0;
BufferQueue.h 131 virtual void cancelBuffer(int buf);
SurfaceTextureClient.h 89 virtual int cancelBuffer(ANativeWindowBuffer* buffer);
  /frameworks/native/libs/gui/
SurfaceTextureClient.cpp 64 ANativeWindow::cancelBuffer = hook_cancelBuffer;
114 return c->cancelBuffer(buffer);
192 int SurfaceTextureClient::cancelBuffer(android_native_buffer_t* buffer) {
194 ALOGV("SurfaceTextureClient::cancelBuffer");
200 mSurfaceTexture->cancelBuffer(i);
ISurfaceTexture.cpp 116 virtual void cancelBuffer(int buf) {
229 cancelBuffer(buf);
BufferQueue.cpp 653 void BufferQueue::cancelBuffer(int buf) {
655 ST_LOGV("cancelBuffer: slot=%d", buf);
659 ST_LOGW("cancelBuffer: BufferQueue has been abandoned!");
664 ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
668 ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
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  /system/core/include/system/
window.h 376 * either queueBuffer or cancelBuffer, so clients only need their own
400 * either queueBuffer or cancelBuffer, so clients only need their own
462 * either queueBuffer or cancelBuffer, so clients only need their own
467 int (*cancelBuffer)(struct ANativeWindow* window,
  /frameworks/av/services/camera/libcameraservice/
CameraHardwareInterface.h 606 return a->cancelBuffer(a,
  /sdk/emulator/opengl/system/egl/
egl.cpp 303 nativeWindow->cancelBuffer(nativeWindow, buffer);
    [all...]
  /frameworks/av/media/libstagefright/
ACodec.cpp 652 ALOGV("[%s] Calling cancelBuffer on buffer %p",
655 int err = mNativeWindow->cancelBuffer(
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OMXCodec.cpp     [all...]

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