/frameworks/native/libs/gui/tests/ |
SurfaceTextureClient_test.cpp | 187 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); 197 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); 207 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); 217 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); 227 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); 233 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); 243 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); 249 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); 260 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf)); 269 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0])) [all...] |
Surface_test.cpp | 109 ASSERT_EQ(NO_ERROR, anw->cancelBuffer(anw.get(), buf));
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/frameworks/native/include/gui/ |
ISurfaceTexture.h | 66 // is expected to either call cancelBuffer on the dequeued slot or to fill 135 // cancelBuffer indicates that the client does not wish to fill in the 138 virtual void cancelBuffer(int slot) = 0;
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BufferQueue.h | 131 virtual void cancelBuffer(int buf);
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SurfaceTextureClient.h | 89 virtual int cancelBuffer(ANativeWindowBuffer* buffer);
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/frameworks/native/libs/gui/ |
SurfaceTextureClient.cpp | 64 ANativeWindow::cancelBuffer = hook_cancelBuffer; 114 return c->cancelBuffer(buffer); 192 int SurfaceTextureClient::cancelBuffer(android_native_buffer_t* buffer) { 194 ALOGV("SurfaceTextureClient::cancelBuffer"); 200 mSurfaceTexture->cancelBuffer(i);
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ISurfaceTexture.cpp | 116 virtual void cancelBuffer(int buf) { 229 cancelBuffer(buf);
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BufferQueue.cpp | 653 void BufferQueue::cancelBuffer(int buf) { 655 ST_LOGV("cancelBuffer: slot=%d", buf); 659 ST_LOGW("cancelBuffer: BufferQueue has been abandoned!"); 664 ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d", 668 ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)", [all...] |
/system/core/include/system/ |
window.h | 376 * either queueBuffer or cancelBuffer, so clients only need their own 400 * either queueBuffer or cancelBuffer, so clients only need their own 462 * either queueBuffer or cancelBuffer, so clients only need their own 467 int (*cancelBuffer)(struct ANativeWindow* window,
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/frameworks/av/services/camera/libcameraservice/ |
CameraHardwareInterface.h | 606 return a->cancelBuffer(a,
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/sdk/emulator/opengl/system/egl/ |
egl.cpp | 303 nativeWindow->cancelBuffer(nativeWindow, buffer); [all...] |
/frameworks/av/media/libstagefright/ |
ACodec.cpp | 652 ALOGV("[%s] Calling cancelBuffer on buffer %p", 655 int err = mNativeWindow->cancelBuffer( [all...] |
OMXCodec.cpp | [all...] |