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    Searched refs:con_debuglog (Results 1 - 3 of 3) sorted by null

  /external/quake/quake/src/WinQuake/
console.cpp 53 qboolean con_debuglog; variable
218 con_debuglog = COM_CheckParm("-condebug");
220 if (con_debuglog)
350 Con_DebugLog
353 void Con_DebugLog(const char *file, const char *fmt, ...)
391 if (con_debuglog)
392 Con_DebugLog(va("%s/qconsole.log",com_gamedir), "%s", msg);
  /gdk/samples/quake/jni/
console.cpp 53 qboolean con_debuglog; variable
218 con_debuglog = COM_CheckParm("-condebug");
220 if (con_debuglog)
350 Con_DebugLog
353 void Con_DebugLog(const char *file, const char *fmt, ...)
391 if (con_debuglog)
392 Con_DebugLog(va("%s/qconsole.log",com_gamedir), "%s", msg);
  /external/quake/quake/src/QW/client/
console.c 44 qboolean con_debuglog; variable
230 con_debuglog = COM_CheckParm("-condebug");
367 if (con_debuglog)

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