HomeSort by relevance Sort by last modified time
    Searched refs:contextShadow (Results 1 - 10 of 10) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/qt/
StillImageQt.cpp 31 #include "ContextShadow.h"
77 ContextShadow* shadow = ctxt->contextShadow();
78 if (shadow->m_type != ContextShadow::NoShadow) {
FontQt.cpp 26 #include "ContextShadow.h"
128 ContextShadow* ctxShadow = ctx->contextShadow();
130 if (ctxShadow->m_type != ContextShadow::NoShadow) {
148 if (ctxShadow->m_type != ContextShadow::NoShadow) {
149 ContextShadow* ctxShadow = ctx->contextShadow();
187 ContextShadow* ctxShadow = ctx->contextShadow();
188 if (ctxShadow->m_type != ContextShadow::NoShadow)
    [all...]
ImageQt.cpp 37 #include "ContextShadow.h"
227 ContextShadow* shadow = ctxt->contextShadow();
228 if (shadow->m_type != ContextShadow::NoShadow) {
GraphicsContextQt.cpp 47 #include "ContextShadow.h"
201 ContextShadow shadow;
202 QStack<ContextShadow> shadowStack;
314 m_data->shadow = ContextShadow();
500 ContextShadow* shadow = contextShadow();
552 ContextShadow* shadow = contextShadow();
673 ContextShadow* shadow = contextShadow();
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/cairo/
ImageCairo.cpp 36 #include "ContextShadow.h"
139 ContextShadow* shadow = context->contextShadow();
141 if (shadow->m_type != ContextShadow::NoShadow) {
FontCairo.cpp 35 #include "ContextShadow.h"
70 ContextShadow* shadow = graphicsContext->contextShadow();
73 if (!(graphicsContext->textDrawingMode() & TextModeFill) || shadow->m_type == ContextShadow::NoShadow)
77 // Optimize non-blurry shadows, by just drawing text without the ContextShadow.
GraphicsContextCairo.cpp 39 #include "ContextShadow.h"
146 ContextShadow* shadow = context->contextShadow();
148 if (shadow->m_type == ContextShadow::NoShadow)
246 m_data->shadow = ContextShadow();
907 m_data->shadow = ContextShadow(color, blur, FloatSize(size.width(), -size.height()));
909 m_data->shadow = ContextShadow(color, blur, FloatSize(size.width(), size.height()));
914 ContextShadow* GraphicsContext::contextShadow()
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/cg/
GraphicsContextCG.cpp 705 ShadowBlur contextShadow(shadowBlur, m_state.shadowOffset, m_state.shadowColor, m_state.shadowColorSpace);
706 contextShadow.drawRectShadow(this, rect, RoundedIntRect::Radii());
734 ShadowBlur contextShadow(shadowBlur, m_state.shadowOffset, m_state.shadowColor, m_state.shadowColorSpace);
735 contextShadow.drawRectShadow(this, rect, RoundedIntRect::Radii());
767 ShadowBlur contextShadow(shadowBlur, m_state.shadowOffset, m_state.shadowColor, m_state.shadowColorSpace);
768 contextShadow.drawRectShadow(this, rect, RoundedIntRect::Radii(topLeft, topRight, bottomLeft, bottomRight));
819 ShadowBlur contextShadow(shadowBlur, m_state.shadowOffset, m_state.shadowColor, m_state.shadowColorSpace);
820 contextShadow.drawInsetShadow(this, rect, roundedHoleRect.rect(), roundedHoleRect.radii());
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/gtk/
FontGtk.cpp 37 #include "ContextShadow.h"
223 ContextShadow* shadow = graphicsContext->contextShadow();
226 if (!(graphicsContext->textDrawingMode() & TextModeFill) || shadow->m_type == ContextShadow::NoShadow)
231 // Optimize non-blurry shadows, by just drawing text without the ContextShadow.
255 // drawn. Since ContextShadow expects a consistent transform, we have to undo the
  /external/webkit/Source/WebCore/platform/graphics/
GraphicsContext.h 44 class ContextShadow;
56 class ContextShadow;
527 ContextShadow* contextShadow();

Completed in 85 milliseconds