HomeSort by relevance Sort by last modified time
    Searched refs:cshifts (Results 1 - 11 of 11) sorted by null

  /external/quake/quake/src/QW/client/
view.c 343 cl.cshifts[CSHIFT_DAMAGE].percent += 3*count;
344 if (cl.cshifts[CSHIFT_DAMAGE].percent < 0)
345 cl.cshifts[CSHIFT_DAMAGE].percent = 0;
346 if (cl.cshifts[CSHIFT_DAMAGE].percent > 150)
347 cl.cshifts[CSHIFT_DAMAGE].percent = 150;
351 cl.cshifts[CSHIFT_DAMAGE].destcolor[0] = 200;
352 cl.cshifts[CSHIFT_DAMAGE].destcolor[1] = 100;
353 cl.cshifts[CSHIFT_DAMAGE].destcolor[2] = 100;
357 cl.cshifts[CSHIFT_DAMAGE].destcolor[0] = 220;
358 cl.cshifts[CSHIFT_DAMAGE].destcolor[1] = 50
    [all...]
client.h 236 cshift_t cshifts[NUM_CSHIFTS]; // color shifts for damage, powerups member in struct:__anon11524
screen.c 991 cl.cshifts[0].percent = 0; // no area contents palette on next frame
gl_screen.c 1046 cl.cshifts[0].percent = 0; // no area contents palette on next frame
  /external/quake/quake/src/WinQuake/
view.cpp 337 cl.cshifts[CSHIFT_DAMAGE].percent += (int) (3*count);
338 if (cl.cshifts[CSHIFT_DAMAGE].percent < 0)
339 cl.cshifts[CSHIFT_DAMAGE].percent = 0;
340 if (cl.cshifts[CSHIFT_DAMAGE].percent > 150)
341 cl.cshifts[CSHIFT_DAMAGE].percent = 150;
345 cl.cshifts[CSHIFT_DAMAGE].destcolor[0] = 200;
346 cl.cshifts[CSHIFT_DAMAGE].destcolor[1] = 100;
347 cl.cshifts[CSHIFT_DAMAGE].destcolor[2] = 100;
351 cl.cshifts[CSHIFT_DAMAGE].destcolor[0] = 220;
352 cl.cshifts[CSHIFT_DAMAGE].destcolor[1] = 50
    [all...]
client.h 163 cshift_t cshifts[NUM_CSHIFTS]; // color shifts for damage, powerups member in struct:__anon11809
gl_screen.cpp 787 cl.cshifts[0].percent = 0; // no area contents palette on next frame
screen.cpp 792 cl.cshifts[0].percent = 0; // no area contents palette on next frame
  /gdk/samples/quake/jni/
view.cpp 337 cl.cshifts[CSHIFT_DAMAGE].percent += (int) (3*count);
338 if (cl.cshifts[CSHIFT_DAMAGE].percent < 0)
339 cl.cshifts[CSHIFT_DAMAGE].percent = 0;
340 if (cl.cshifts[CSHIFT_DAMAGE].percent > 150)
341 cl.cshifts[CSHIFT_DAMAGE].percent = 150;
345 cl.cshifts[CSHIFT_DAMAGE].destcolor[0] = 200;
346 cl.cshifts[CSHIFT_DAMAGE].destcolor[1] = 100;
347 cl.cshifts[CSHIFT_DAMAGE].destcolor[2] = 100;
351 cl.cshifts[CSHIFT_DAMAGE].destcolor[0] = 220;
352 cl.cshifts[CSHIFT_DAMAGE].destcolor[1] = 50
    [all...]
client.h 163 cshift_t cshifts[NUM_CSHIFTS]; // color shifts for damage, powerups member in struct:__anon17554
gl_screen.cpp 787 cl.cshifts[0].percent = 0; // no area contents palette on next frame

Completed in 173 milliseconds