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Searched
refs:currentLayers
(Results
1 - 2
of
2
) sorted by null
/frameworks/native/services/surfaceflinger/
SurfaceFlinger.cpp
330
const LayerVector&
currentLayers
= mCurrentState.layersSortedByZ;
331
size_t count =
currentLayers
.size();
333
const sp<LayerBase>& layer(
currentLayers
[i]);
508
const LayerVector&
currentLayers
(mCurrentState.layersSortedByZ);
509
const size_t count =
currentLayers
.size();
519
const sp<LayerBase>& layer =
currentLayers
[i];
555
if (
currentLayers
.size() > mDrawingState.layersSortedByZ.size()) {
569
if (
currentLayers
.indexOf( layer ) < 0) {
581
const LayerVector&
currentLayers
, Region& dirtyRegion, Region& opaqueRegion)
596
size_t i =
currentLayers
.size()
[
all
...]
SurfaceFlinger.h
310
const LayerVector&
currentLayers
,
315
bool lockPageFlip(const LayerVector&
currentLayers
);
316
void unlockPageFlip(const LayerVector&
currentLayers
);
Completed in 348 milliseconds