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    Searched refs:d_lightstylevalue (Results 1 - 24 of 24) sorted by null

  /external/quake/quake/src/QW/client/
d_surf.c 275 r_drawsurf.lightadj[0] = d_lightstylevalue[surface->styles[0]];
276 r_drawsurf.lightadj[1] = d_lightstylevalue[surface->styles[1]];
277 r_drawsurf.lightadj[2] = d_lightstylevalue[surface->styles[2]];
278 r_drawsurf.lightadj[3] = d_lightstylevalue[surface->styles[3]];
r_shared.h 118 extern int d_lightstylevalue[256]; // 8.8 frac of base light value
r_light.c 45 d_lightstylevalue[j] = 256;
51 d_lightstylevalue[j] = k;
222 scale = d_lightstylevalue[surf->styles[maps]];
gl_rlight.c 44 d_lightstylevalue[j] = 256;
50 d_lightstylevalue[j] = k;
350 scale = d_lightstylevalue[surf->styles[maps]];
glquake2.h 155 extern int d_lightstylevalue[256]; // 8.8 fraction of base light value
glquake.h 201 extern int d_lightstylevalue[256]; // 8.8 fraction of base light value
gl_rsurf.c 172 scale = d_lightstylevalue[surf->styles[maps]];
824 if (d_lightstylevalue[fa->styles[maps]] != fa->cached_light[maps])
882 if (d_lightstylevalue[fa->styles[maps]] != fa->cached_light[maps])
    [all...]
gl_rmisc.c 408 d_lightstylevalue[i] = 264; // normal light value
gl_rmain.c 71 int d_lightstylevalue[256]; // 8.8 fraction of base light value variable
r_main.c 109 int d_lightstylevalue[256]; // 8.8 fraction of base light value variable
  /external/quake/quake/src/WinQuake/
d_surf.cpp 272 r_drawsurf.lightadj[0] = d_lightstylevalue[surface->styles[0]];
273 r_drawsurf.lightadj[1] = d_lightstylevalue[surface->styles[1]];
274 r_drawsurf.lightadj[2] = d_lightstylevalue[surface->styles[2]];
275 r_drawsurf.lightadj[3] = d_lightstylevalue[surface->styles[3]];
r_shared.h 121 extern int d_lightstylevalue[256]; // 8.8 frac of base light value
r_light.cpp 45 d_lightstylevalue[j] = 256;
51 d_lightstylevalue[j] = k;
222 scale = d_lightstylevalue[surf->styles[maps]];
gl_rlight.cpp 44 d_lightstylevalue[j] = 256;
50 d_lightstylevalue[j] = k;
353 scale = d_lightstylevalue[surf->styles[maps]];
gl_rmisc.cpp 406 d_lightstylevalue[i] = 264; // normal light value
glquake.h 191 extern int d_lightstylevalue[256]; // 8.8 fraction of base light value
gl_rsurf.cpp 173 scale = d_lightstylevalue[surf->styles[maps]];
892 if (d_lightstylevalue[fa->styles[maps]] != fa->cached_light[maps])
951 if (d_lightstylevalue[fa->styles[maps]] != fa->cached_light[maps])
    [all...]
r_main.cpp 111 int d_lightstylevalue[256]; // 8.8 fraction of base light value variable
gl_rmain.cpp 71 int d_lightstylevalue[256]; // 8.8 fraction of base light value variable
    [all...]
  /gdk/samples/quake/jni/
gl_rlight.cpp 44 d_lightstylevalue[j] = 256;
50 d_lightstylevalue[j] = k;
353 scale = d_lightstylevalue[surf->styles[maps]];
gl_rmisc.cpp 406 d_lightstylevalue[i] = 264; // normal light value
glquake.h 191 extern int d_lightstylevalue[256]; // 8.8 fraction of base light value
gl_rsurf.cpp 173 scale = d_lightstylevalue[surf->styles[maps]];
892 if (d_lightstylevalue[fa->styles[maps]] != fa->cached_light[maps])
951 if (d_lightstylevalue[fa->styles[maps]] != fa->cached_light[maps])
    [all...]
gl_rmain.cpp 71 int d_lightstylevalue[256]; // 8.8 fraction of base light value variable
    [all...]

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