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  /external/quake/quake/src/WinQuake/
client.h 81 qboolean dark; // subtracts light instead of adding member in struct:__anon11805
r_surf.cpp 124 if (!cl_dlights[lnum].dark)
cl_main.cpp 576 dl->dark = true;
  /external/webkit/Source/WebCore/platform/graphics/
Color.h 122 Color dark() const;
Color.cpp 274 Color Color::dark() const
  /gdk/samples/quake/jni/
client.h 81 qboolean dark; // subtracts light instead of adding member in struct:__anon17550
cl_main.cpp 576 dl->dark = true;
  /external/webkit/Source/WebCore/rendering/
RenderThemeSafari.cpp 708 static float dark[4] = { 1.0f, 1.0f, 1.0f, 0.4f }; local
713 outData[i] = (1.0f - a) * dark[i] + a * light[i];
718 static float dark[4] = { 1.0f, 1.0f, 1.0f, 0.0f }; local
723 outData[i] = (1.0f - a) * dark[i] + a * light[i];
728 static float dark[4] = { 0.0f, 0.0f, 0.0f, 0.15f }; local
733 outData[i] = (1.0f - a) * dark[i] + a * light[i];
738 static float dark[4] = { 0.0f, 0.0f, 0.0f, 0.678f }; local
743 outData[i] = (1.0f - a) * dark[i] + a * light[i];
    [all...]
RenderThemeMac.mm     [all...]
RenderObject.cpp 862 color = color.dark();
866 color = color.dark();
    [all...]
RenderTextControl.cpp 63 disabledColor = textColor.dark();
RenderBoxModelObject.cpp     [all...]
InlineTextBox.cpp 314 return textColor.dark();
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  /external/webkit/Source/WebCore/platform/android/
RenderThemeAndroid.cpp 266 Color bg, bright, dark, medium; local
270 dark = Color(defaultBgDark);
275 dark = Color(disabledBgDark);
288 cornerrect, cornerrect, dark, context->fillColorSpace());
  /external/quake/quake/src/QW/scitech/include/
mgraph.h 287 MGL_BLACK, /* dark colors */
787 color_t bdrDark; /* Border dark color */
    [all...]
  /external/quake/quake/src/WinQuake/scitech/INCLUDE/
MGRAPH.H 287 MGL_BLACK, /* dark colors */
787 color_t bdrDark; /* Border dark color */
    [all...]
  /external/v8/test/mjsunit/
unicode-test.js     [all...]
  /ndk/sources/host-tools/sed-4.2.1/build-aux/
texinfo.tex     [all...]

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