/external/jmonkeyengine/engine/src/core/com/jme3/input/event/ |
TouchEvent.java | 47 * Move/Drag event, fields: posX, posY, deltaX, deltaY, pressure 96 private float deltaX; 111 public TouchEvent(Type type, float x, float y, float deltax, float deltay) { 112 set(type, x, y, deltax, deltay); 119 public void set(Type type, float x, float y, float deltax, float deltay) { 123 this.deltaX = deltax; 152 return deltaX;
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/external/libvpx/vp8/common/ |
textblit.c | 64 int deltax, deltay; local 91 deltax = x1 - x0; 93 error = deltax / 2; 112 error = error + deltax; 126 error = error + deltax;
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/external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/ |
SDL_amigaevents.c | 56 int deltax, deltay; 61 deltax = xevent->xmotion.x - mouse_last.x; 64 printf("Warped mouse motion: %d,%d\n", deltax, deltay); 68 posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay); 76 deltax = xevent->xmotion.x - mouse_last.x; 79 printf("Extra mouse motion: %d,%d\n", deltax, deltay); 83 posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay);
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/external/quake/quake/src/QW/server/ |
sv_move.c | 286 float deltax,deltay; local 293 deltax = enemy->v.origin[0] - actor->v.origin[0]; 295 if (deltax>10) 297 else if (deltax<-10) 321 if ( ((rand()&3) & 1) || abs(deltay)>abs(deltax))
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/external/quake/quake/src/WinQuake/ |
sv_move.cpp | 286 float deltax,deltay; local 293 deltax = enemy->u.v.origin[0] - actor->u.v.origin[0]; 295 if (deltax>10) 297 else if (deltax<-10) 321 if ( ((rand()&3) & 1) || abs((int) deltay)>abs((int) deltax))
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/gdk/samples/quake/jni/ |
sv_move.cpp | 286 float deltax,deltay; local 293 deltax = enemy->u.v.origin[0] - actor->u.v.origin[0]; 295 if (deltax>10) 297 else if (deltax<-10) 321 if ( ((rand()&3) & 1) || abs((int) deltay)>abs((int) deltax))
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/external/webkit/Source/WebKit/mac/Misc/ |
WebNSViewExtras.m | 96 float deltax = ABS([nextEvent locationInWindow].x - [mouseDownEvent locationInWindow].x); 100 if (deltax >= xHysteresis) {
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/external/qemu/distrib/sdl-1.2.12/src/video/x11/ |
SDL_x11events.c | 330 int deltax, deltay; local 335 deltax = xevent->xmotion.x - mouse_last.x; 338 printf("Warped mouse motion: %d,%d\n", deltax, deltay); 342 posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay); 350 deltax = xevent->xmotion.x - mouse_last.x; 353 printf("Extra mouse motion: %d,%d\n", deltax, deltay); 357 posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay); [all...] |
/external/zxing/core/ |
core.jar | |