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    Searched refs:deltax (Results 1 - 9 of 9) sorted by null

  /external/jmonkeyengine/engine/src/core/com/jme3/input/event/
TouchEvent.java 47 * Move/Drag event, fields: posX, posY, deltaX, deltaY, pressure
96 private float deltaX;
111 public TouchEvent(Type type, float x, float y, float deltax, float deltay) {
112 set(type, x, y, deltax, deltay);
119 public void set(Type type, float x, float y, float deltax, float deltay) {
123 this.deltaX = deltax;
152 return deltaX;
  /external/libvpx/vp8/common/
textblit.c 64 int deltax, deltay; local
91 deltax = x1 - x0;
93 error = deltax / 2;
112 error = error + deltax;
126 error = error + deltax;
  /external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/
SDL_amigaevents.c 56 int deltax, deltay;
61 deltax = xevent->xmotion.x - mouse_last.x;
64 printf("Warped mouse motion: %d,%d\n", deltax, deltay);
68 posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay);
76 deltax = xevent->xmotion.x - mouse_last.x;
79 printf("Extra mouse motion: %d,%d\n", deltax, deltay);
83 posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay);
  /external/quake/quake/src/QW/server/
sv_move.c 286 float deltax,deltay; local
293 deltax = enemy->v.origin[0] - actor->v.origin[0];
295 if (deltax>10)
297 else if (deltax<-10)
321 if ( ((rand()&3) & 1) || abs(deltay)>abs(deltax))
  /external/quake/quake/src/WinQuake/
sv_move.cpp 286 float deltax,deltay; local
293 deltax = enemy->u.v.origin[0] - actor->u.v.origin[0];
295 if (deltax>10)
297 else if (deltax<-10)
321 if ( ((rand()&3) & 1) || abs((int) deltay)>abs((int) deltax))
  /gdk/samples/quake/jni/
sv_move.cpp 286 float deltax,deltay; local
293 deltax = enemy->u.v.origin[0] - actor->u.v.origin[0];
295 if (deltax>10)
297 else if (deltax<-10)
321 if ( ((rand()&3) & 1) || abs((int) deltay)>abs((int) deltax))
  /external/webkit/Source/WebKit/mac/Misc/
WebNSViewExtras.m 96 float deltax = ABS([nextEvent locationInWindow].x - [mouseDownEvent locationInWindow].x);
100 if (deltax >= xHysteresis) {
  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11events.c 330 int deltax, deltay; local
335 deltax = xevent->xmotion.x - mouse_last.x;
338 printf("Warped mouse motion: %d,%d\n", deltax, deltay);
342 posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay);
350 deltax = xevent->xmotion.x - mouse_last.x;
353 printf("Extra mouse motion: %d,%d\n", deltax, deltay);
357 posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay);
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  /external/zxing/core/
core.jar 

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