/frameworks/native/libs/gui/tests/ |
SurfaceTextureClient_test.cpp | 183 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); 193 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); 203 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); 213 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); 223 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); 229 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); 239 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); 245 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); 256 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf)); 266 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0])) [all...] |
Surface_test.cpp | 100 status_t err = anw->dequeueBuffer(anw.get(), &buf); 106 ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf)); 113 ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf));
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SurfaceTexture_test.cpp | 675 ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &anb)); 699 ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); 744 ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); 804 ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); 880 if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) { [all...] |
/frameworks/native/include/ui/ |
FramebufferNativeWindow.h | 68 static int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer);
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/frameworks/native/services/surfaceflinger/tests/surface/ |
surface.cpp | 58 window->dequeueBuffer(window, &buffer);
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/frameworks/native/libs/ui/ |
FramebufferNativeWindow.cpp | 147 ANativeWindow::dequeueBuffer = dequeueBuffer; 210 int FramebufferNativeWindow::dequeueBuffer(ANativeWindow* window,
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/frameworks/av/libvideoeditor/lvpp/ |
PreviewRenderer.cpp | 100 if ((err = mSurface->ANativeWindow::dequeueBuffer(mSurface.get(), &mBuf)) != 0) { 101 ALOGW("Surface::dequeueBuffer returned error %d", err);
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NativeWindowRenderer.cpp | 402 anw->dequeueBuffer(anw, &anb);
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/frameworks/native/include/gui/ |
ISurfaceTexture.h | 61 // dequeueBuffer requests a new buffer slot for the client to use. Ownership 68 // If dequeueBuffer return BUFFER_NEEDS_REALLOCATION, the client is 70 virtual status_t dequeueBuffer(int *slot, uint32_t w, uint32_t h, 144 // setSynchronousMode set whether dequeueBuffer is synchronous or 145 // asynchronous. In synchronous mode, dequeueBuffer blocks until
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BufferQueue.h | 111 // dequeueBuffer gets the next buffer slot index for the client to use. If a 120 virtual status_t dequeueBuffer(int *buf, uint32_t width, uint32_t height, 133 // setSynchronousMode set whether dequeueBuffer is synchronous or 134 // asynchronous. In synchronous mode, dequeueBuffer blocks until 251 // in dequeueBuffer 254 // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer 445 // mDequeueCondition condition used for dequeueBuffer in synchronous mode 477 // the buffer format when it isn't specified in dequeueBuffer
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SurfaceTextureClient.h | 90 virtual int dequeueBuffer(ANativeWindowBuffer** buffer);
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/frameworks/native/libs/gui/ |
SurfaceTextureClient.cpp | 63 ANativeWindow::dequeueBuffer = hook_dequeueBuffer; 108 return c->dequeueBuffer(buffer); 160 int SurfaceTextureClient::dequeueBuffer(android_native_buffer_t** buffer) { 162 ALOGV("SurfaceTextureClient::dequeueBuffer"); 167 status_t result = mSurfaceTexture->dequeueBuffer(&buf, reqW, reqH, 170 ALOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer(%d, %d, %d, %d)" 183 ALOGE("dequeueBuffer: ISurfaceTexture::requestBuffer failed: %d", 695 status_t err = dequeueBuffer(&out); 696 ALOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err)) [all...] |
ISurfaceTexture.cpp | 84 virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h, 208 int result = dequeueBuffer(&buf, w, h, format, usage);
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BufferQueue.cpp | 36 // attached to the GL texture from dequeueBuffer when no other buffers are 146 // dequeueBuffer. 292 status_t BufferQueue::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h, 295 ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage); 298 ST_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h); 321 ST_LOGE("dequeueBuffer: SurfaceTexture has been abandoned!"); 401 ST_LOGE("dequeueBuffer: can't dequeue multiple buffers without " 414 ST_LOGE("dequeueBuffer: mMinUndequeuedBuffers=%d exceeded " 432 ST_LOGE("dequeueBuffer: no available buffer slots"); 470 ST_LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer [all...] |
/frameworks/av/media/libstagefright/colorconversion/ |
SoftwareRenderer.cpp | 144 if ((err = mNativeWindow->dequeueBuffer(mNativeWindow.get(), &buf)) != 0) { 145 ALOGW("Surface::dequeueBuffer returned error %d", err);
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/system/core/include/system/ |
window.h | 375 * The window holds a reference to the buffer between dequeueBuffer and 383 int (*dequeueBuffer)(struct ANativeWindow* window, 389 * dequeueBuffer first. 399 * The window holds a reference to the buffer between dequeueBuffer and 461 * The window holds a reference to the buffer between dequeueBuffer and
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/frameworks/av/media/libstagefright/tests/ |
SurfaceMediaSource_test.cpp | 512 ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); 530 ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); 655 ASSERT_NE(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); [all...] |
/sdk/emulator/opengl/system/egl/ |
egl.cpp | 266 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) { 320 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer)) { [all...] |
/frameworks/av/services/camera/libcameraservice/ |
CameraHardwareInterface.h | 572 rc = a->dequeueBuffer(a, &anb);
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/frameworks/rs/driver/ |
rsdAllocation.cpp | 402 int32_t r = nw->dequeueBuffer(nw, &drv->wndBuffer);
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/frameworks/native/opengl/libagl/ |
egl.cpp | 375 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) { 524 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) { [all...] |
/frameworks/av/media/libstagefright/ |
ACodec.cpp | 598 err = mNativeWindow->dequeueBuffer(mNativeWindow.get(), &buf); 600 ALOGE("dequeueBuffer failed: %s (%d)", strerror(-err), -err); 667 if (mNativeWindow->dequeueBuffer(mNativeWindow.get(), &buf) != 0) { 668 ALOGE("dequeueBuffer failed."); [all...] |
OMXCodec.cpp | [all...] |