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    Searched refs:dequeueBuffer (Results 1 - 23 of 23) sorted by null

  /frameworks/native/libs/gui/tests/
SurfaceTextureClient_test.cpp 183 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
193 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
203 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
213 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
223 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
229 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
239 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
245 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
256 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
266 ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]))
    [all...]
Surface_test.cpp 100 status_t err = anw->dequeueBuffer(anw.get(), &buf);
106 ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf));
113 ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf));
SurfaceTexture_test.cpp 675 ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &anb));
699 ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
744 ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
804 ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
880 if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) {
    [all...]
  /frameworks/native/include/ui/
FramebufferNativeWindow.h 68 static int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer);
  /frameworks/native/services/surfaceflinger/tests/surface/
surface.cpp 58 window->dequeueBuffer(window, &buffer);
  /frameworks/native/libs/ui/
FramebufferNativeWindow.cpp 147 ANativeWindow::dequeueBuffer = dequeueBuffer;
210 int FramebufferNativeWindow::dequeueBuffer(ANativeWindow* window,
  /frameworks/av/libvideoeditor/lvpp/
PreviewRenderer.cpp 100 if ((err = mSurface->ANativeWindow::dequeueBuffer(mSurface.get(), &mBuf)) != 0) {
101 ALOGW("Surface::dequeueBuffer returned error %d", err);
NativeWindowRenderer.cpp 402 anw->dequeueBuffer(anw, &anb);
  /frameworks/native/include/gui/
ISurfaceTexture.h 61 // dequeueBuffer requests a new buffer slot for the client to use. Ownership
68 // If dequeueBuffer return BUFFER_NEEDS_REALLOCATION, the client is
70 virtual status_t dequeueBuffer(int *slot, uint32_t w, uint32_t h,
144 // setSynchronousMode set whether dequeueBuffer is synchronous or
145 // asynchronous. In synchronous mode, dequeueBuffer blocks until
BufferQueue.h 111 // dequeueBuffer gets the next buffer slot index for the client to use. If a
120 virtual status_t dequeueBuffer(int *buf, uint32_t width, uint32_t height,
133 // setSynchronousMode set whether dequeueBuffer is synchronous or
134 // asynchronous. In synchronous mode, dequeueBuffer blocks until
251 // in dequeueBuffer
254 // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer
445 // mDequeueCondition condition used for dequeueBuffer in synchronous mode
477 // the buffer format when it isn't specified in dequeueBuffer
SurfaceTextureClient.h 90 virtual int dequeueBuffer(ANativeWindowBuffer** buffer);
  /frameworks/native/libs/gui/
SurfaceTextureClient.cpp 63 ANativeWindow::dequeueBuffer = hook_dequeueBuffer;
108 return c->dequeueBuffer(buffer);
160 int SurfaceTextureClient::dequeueBuffer(android_native_buffer_t** buffer) {
162 ALOGV("SurfaceTextureClient::dequeueBuffer");
167 status_t result = mSurfaceTexture->dequeueBuffer(&buf, reqW, reqH,
170 ALOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer(%d, %d, %d, %d)"
183 ALOGE("dequeueBuffer: ISurfaceTexture::requestBuffer failed: %d",
695 status_t err = dequeueBuffer(&out);
696 ALOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err))
    [all...]
ISurfaceTexture.cpp 84 virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h,
208 int result = dequeueBuffer(&buf, w, h, format, usage);
BufferQueue.cpp 36 // attached to the GL texture from dequeueBuffer when no other buffers are
146 // dequeueBuffer.
292 status_t BufferQueue::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
295 ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
298 ST_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
321 ST_LOGE("dequeueBuffer: SurfaceTexture has been abandoned!");
401 ST_LOGE("dequeueBuffer: can't dequeue multiple buffers without "
414 ST_LOGE("dequeueBuffer: mMinUndequeuedBuffers=%d exceeded "
432 ST_LOGE("dequeueBuffer: no available buffer slots");
470 ST_LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer
    [all...]
  /frameworks/av/media/libstagefright/colorconversion/
SoftwareRenderer.cpp 144 if ((err = mNativeWindow->dequeueBuffer(mNativeWindow.get(), &buf)) != 0) {
145 ALOGW("Surface::dequeueBuffer returned error %d", err);
  /system/core/include/system/
window.h 375 * The window holds a reference to the buffer between dequeueBuffer and
383 int (*dequeueBuffer)(struct ANativeWindow* window,
389 * dequeueBuffer first.
399 * The window holds a reference to the buffer between dequeueBuffer and
461 * The window holds a reference to the buffer between dequeueBuffer and
  /frameworks/av/media/libstagefright/tests/
SurfaceMediaSource_test.cpp 512 ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
530 ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
655 ASSERT_NE(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
    [all...]
  /sdk/emulator/opengl/system/egl/
egl.cpp 266 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
320 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer)) {
    [all...]
  /frameworks/av/services/camera/libcameraservice/
CameraHardwareInterface.h 572 rc = a->dequeueBuffer(a, &anb);
  /frameworks/rs/driver/
rsdAllocation.cpp 402 int32_t r = nw->dequeueBuffer(nw, &drv->wndBuffer);
  /frameworks/native/opengl/libagl/
egl.cpp 375 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
524 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) {
    [all...]
  /frameworks/av/media/libstagefright/
ACodec.cpp 598 err = mNativeWindow->dequeueBuffer(mNativeWindow.get(), &buf);
600 ALOGE("dequeueBuffer failed: %s (%d)", strerror(-err), -err);
667 if (mNativeWindow->dequeueBuffer(mNativeWindow.get(), &buf) != 0) {
668 ALOGE("dequeueBuffer failed.");
    [all...]
OMXCodec.cpp     [all...]

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