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    Searched refs:difficulty (Results 1 - 6 of 6) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
ContextParameters.java 32 public int difficulty; field in class:ContextParameters
Game.java 62 public void bootstrap(Context context, int viewWidth, int viewHeight, int gameWidth, int gameHeight, int difficulty) {
79 params.difficulty = difficulty;
PlayerComponent.java 580 return sDifficultyArray[sSystemRegistry.contextParameters.difficulty];
  /external/jmonkeyengine/engine/src/test/jme3test/games/
CubeField.java 69 private int difficulty, Score, colorInt, highCap, lowCap,diffHelp; field in class:CubeField
118 difficulty = highCap;
180 // float x = FastMath.nextRandomInt(playerX + difficulty + 10, playerX + difficulty + 150);
181 float x = FastMath.nextRandomInt(playerX + difficulty + 30, playerX + difficulty + 90);
182 float z = FastMath.nextRandomInt(playerZ - difficulty - 50, playerZ + difficulty + 50);
185 // playerX+difficulty+30,playerX+difficulty+9
    [all...]
  /development/samples/LunarLander/src/com/example/android/lunarlander/
LunarView.java 50 * Difficulty setting constants
131 * Current difficulty -- amount of fuel, allowed angle, etc. Default is
264 * Starts the game, setting parameters for the current difficulty.
268 // First set the game for Medium difficulty
276 // Adjust difficulty params for EASY/HARD
402 * Sets the current difficulty.
404 * @param difficulty
406 public void setDifficulty(int difficulty) {
408 mDifficulty = difficulty;
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  /external/dropbear/libtomcrypt/
crypt.tex     [all...]

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